Tuesday, January 25th, 2022

Video: Metroid Dread Camera Trick Reveals Many Interesting Development Secrets

Are you ready to witness all sorts of angles and tricks you were never intended to see? (image: Via Shesez).

Metroid Dread is one of the best looking and best switches-play It certainly gives fans of games and series a brand new adventure that meets their high expectations. But, as we’re trying to discover, mostly fixed 2D cameras are used throughout (there’s also a first-person shift in the movie cutscenes), and many interesting things aren’t looking attractive. .. until now.

In the latest episode of Boundary Break, a great series of videos from YouTuber Shesses Beyond the usual perspective of the game, you can see how Metroid Dread is organized beyond what is found in the main game itself. It’s all thanks to a camera tool developed by another YouTuber.[[” href=”https://www.youtube.com/c/Postposterous” rel=”noopener noreferrer”>Postposterous, that allows Shesez to play the game, pause the action, and move the camera around at will. Spoilers discussed from here out.

There’s an awful lot to see in the nearly 18-minute video, so we’d urge you to give it a watch, but perhaps one of the most fascinating elements is how the terrifying E.M.M.I. enemies move around. By letting the game play out with the camera zoomed way out, we get to see that E.M.M.I.s technically teleport behind the scenes, initially loading in one place, before being zoomed right into view ready for cutscenes to play out.

Other discoveries show what Kraid looks like under the lava, that a certain stab in the back doesn’t actually take place as expected, and plenty more besides. Check it out:

It’s pretty cool The series of Shesses in the Boundary Break series is definitely worth checking out if you have the time. This is Animal Crossing: Let’s start by looking at the secrets of New Horizons.