Saturday, June 12th, 2021

The first VR game to support Nvidia DLSS in the unmanned sky



Nvidia announced the first VR game that supports DLSS technology, including No Man’s Sky. GeForce Blog Post, Nvidia detailed the next 9 games that will be upgraded on DLSS, which improve the performance of these games when running on Nvidia RTX 20 or RTX 30 graphics cards. Three of the titles, “Unmanned Sky”, “Wrench” and “Invasion Radius”, support virtual reality with a certain ability, whether it is a required function or an optional function. They are the first VR games to support DLSS, which can greatly improve the game even on media with more limited performance.

DLSS-or Deep Learning Super Sampling-is an image magnification technology created by Nvidia. This technology is a proprietary technology of the company’s graphics card, and it uses AI to boost lower resolutions to generate images that look higher in resolution without using a lot of extra performance.The headline news is “No Man’s Sky”, which will provide gameplay options with or without virtual reality headsets and DLSS support. Nvidia claims that with Oculus Quest 2 and RTX 3080 GPU, when running DLSS on Ultra graphics settings, DLSS will double the VR performance of No Man’s Sky while maintaining 90 FPS. Of course, it is important to remember that performance improvements may vary depending on specifications and driver version.

In addition to enhancing the performance of VR mode, No Man’s Sky without virtual reality will also get desktop DLSS. According to reports, when running the game at full 4K resolution, the performance in desktop mode will increase by 70%.

Nvidia, as a technology giant, is not surprising to join the virtual reality game With DLSS support, the game library was quickly expanded.Thanks to the major game engines, this process has become easier, including Unity adds a simple plug-in for image magnification technology. However, Nvidia may soon be subject to competition from AMD as it prepares to release FidelityFX Super Resolution. Scheduled to be released sometime this year.

Taylor is an assistant technical editor at IGN. You can follow her on Twitter @TayNixster.