Warrior |
Move |
Change |
All fighters |
NS. |
Kazuya’s side special prevented the fallen opponent from stepping on when jumping. |
Pudding |
Neutral Attack 2 |
Reduced vulnerability. |
Pudding |
Back air attack |
Reduced vulnerability. Reduced landing vulnerability. |
Pudding |
Downward throw |
The firing distance has been shortened. Reduced vulnerability. |
Dr. Mario |
Neutral air attack |
Extends the firing range of high damage windows. |
Dr. Mario |
Up air attack |
Increases attack power and maintains firing range. |
Dr. Mario |
Down air attack |
Attack speed has improved. |
Dr. Mario |
Side special |
Increased the duration of hit detection. |
Dr. Mario |
Down special |
Increased the speed at which Super Armor becomes active when using ground movement. |
Zelda |
Neutral Attack 1 |
Reduced vulnerability. |
Zelda |
Gust attack |
Increased power. |
Zelda |
Up smash attack |
Extension of firing distance. |
|
Zelda |
Down smash attack |
Extension of firing distance. |
Zelda |
Down air attack |
Expanded high damage range. |
Lucario |
Dash attack |
Increased the duration of the high damage part of the attack. Expanded high damage range. |
Lucario |
Side tilt attack |
Increased the firing range of the second attack. |
Lucario |
Down tilt attack |
Attack speed has improved. |
Rosarina & Luma |
Down smash attack |
If you use the move to turn around, Luma will appear in front of Rosetta. Extended firing range for Luma’s attack. |
Rosarina & Luma |
Side special |
With moving in the air, Luma will follow you. |
Little mac |
Up tilt attack |
Increased the duration of the animation when an opponent is hit by this attack. |
Little mac |
Side smash attack |
Increased power against shield when using move with down input. |
Little mac |
Neutral special |
Extension of firing distance. Reduced vulnerability when using ground movement. Increased speed for faster use of movement. You can enter the second button press in advance. |
|
Little mac |
Up special |
Extended firing range of the last attack. |
Little mac |
Down special |
Increased the amount of attack power increase. |
Ridley |
Side special |
Reduced the time it takes to enter another jump from a slamming / drag animation. |
King Kruul |
Up tilt attack |
Increased power. Extension of firing distance. |
King Kruul |
Side smash attack |
Increased the duration of hit detection. The range at the start of movement has been expanded. |
King Kruul |
Forward air raid |
Reduced vulnerability. |
King Kruul |
Upslow |
Extension of firing distance. |
Isabel |
Down tilt attack |
Reduced vulnerability. |
Isabel |
Side smash attack |
Increased the duration of the high damage part of the attack. |
Isabel |
Down smash attack |
Extension of firing distance. The attack range has expanded. |
Isabel |
Forward throw |
Extension of firing distance. |
Incineroar |
Down smash attack |
Increased power. Extension of firing distance. |
Incineroar |
Up air attack |
Increases attack power and maintains firing range. |
|
Incineroar |
Up special |
Increased attack power during descent and maintained high damage window firing range. Increased the attack power of the high damage window of the explosion and maintained the firing distance. |
Joker |
Final smash |
Reduced downtime after the final smash. |
Hero |
Final smash |
Reduced downtime after the final smash. |