The Kingdom Hearts series is coming to Nintendo Switch, but there are pitfalls. The beloved game will only be available on Nintendo’s hybrid console via the cloud version. Now you’re learning why Square Enix isn’t committed to a fully downloadable version on Switch.

Talk to Nintendo Life, Series producer Ichiro Hazama said the decision to create a cloud version of Kingdom Hearts was due to the storage capacity of the Switch.

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“Our director, Tetsuya Nomura, had expressed his desire to bring the Kingdom Hearts series to Nintendo Switch players, so he saw and heard that request, so it was a lot of work in-house. Consideration was given, “said Mr. Hazama. “Introducing these titles to the Nintendo Switch turned out to be very difficult for a variety of reasons, including hardware storage capacity, but I’m happy to say that it was only possible with cloud services. increase.”

For example, Kingdom Hearts III required a lot of storage space to install on PS4 and Xbox One. This is a feature that may not be easily performed on Switch. However, Hazama also states that he has not completely ruled out the production of native versions of some of Switch’s Kingdom Hearts games.

“At this point, the production of the native version is undecided,” Hazama said. “We currently believe that the cloud version is the best way to bring the Kingdom Hearts series to Nintendo Switch players, but we’re always looking forward to hearing feedback from our fans and thank all the fans for their support. I think that I want to do it.”

The cloud version of Kingdom Hearts was announced earlier this month as part of Sakurai Presents’ final event. In that video, I also learned that Sora was the last DLC fighter for Super Smash Bros. Ultimate. Sora is released today as part of the Super Smash Bros. Ultimate version 13 update.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant..