Monday, May 23rd, 2022

Spider-Man’s final boss battle was improved by the desire to avoid crunches, says the CEO of Insomnia.

Insomniac Games’ epic 2018 game Spider-Man was originally intended to end with a battle between the protagonist and Dr. Octopus throughout New York City.

Insomniac CEO Ted Price unveiled his original boss battle plan at last week’s Develop: Brighton conference. However, the studio’s envisioned finale range could only be achieved by relying on crunches that conflicted with the company’s goal of increasing employee well-being and reducing burnout.

“The temptation is to brute force it and bow down through the brick wall,” Price said. “But the team took a step back and wondered what was important to the players. It was the collapse of the relationship between Peter and his former mentor, Dr. Octopus.”

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The battle was ultimately a one-on-one battle between Spider-Man and Dr. Octopus on a Manhattan building. The team diminished its ambitions, and Price said the decision not only helped developers, but also improved the game itself.

“They rethought the fight and realized that they didn’t have to destroy half of New York to pay off the relationship,” Price said. “In fact, it would have worked for what we wanted. As a result, the final battle was much closer and more personal, with a much greater emotional impact than planned. Gives-and it fits within the time we had. “

Pricing encourages other developers to seriously consider what players want and how to provide the best experience with the resources they have, rather than pushing employees to the limit. I did.

“In the stress of busy production, we often feel we can’t take our feet off the accelerator pedal-but that’s often what we need,” he said. “The team needs to be allowed to pause and come up with a better way, rather than breaking the problem and causing potential health problems.”

Insomniac is currently working on Marvel’s Spider-Man 2, and the team says it’s “darker” than the last two Spider-Man games, including Spider-Man: Miles Morales. Insomniac is also working on a Wolverine game to add to its Marvel bonafide.

Samantha Nelson is a freelance writer for IGN. Follow her on Twitter @ samanthanelson1.