Sony Interactive Entertainment Inc. announced that it will acquire Destiny developer Bungie for $ 3.6 billion.

GamesIndustry.Biz After the deal, Bungie reports that it will operate as an “independent subsidiary” of SIE and will continue to be a multi-platform studio with the option to “publish at its own expense and reach players who choose to play.”

Bungie is best known as the creator of Halo, but since becoming an independent studio, he has focused on Destiny, a live service FPSRPG that allows players to explore the galaxy as a guardian of light. The company is also working on a new IP.

All Bungie games IGN has reviewed so far

“Since the Destiny franchise started, we’ve built a strong partnership with Bungie, and we couldn’t be more excited to officially welcome the studio to the PlayStation family,” said SIE President Jim Ryan. I am saying.

Officially PlayStation blog post, Ryan begins by confirming the independence of the bungee. “We want to make it clear to the community that Bungie will continue to be an independent multi-platform studio and publisher.” Ryan also said that Bungie “sit with the PlayStation Studios organization” and the two groups will work together. I am saying.

According to the blog, PlayStation Studios will also have access to Bungie’s own tools available to the PlayStation Studios team.

Separately Blog post, Bungie elaborated on the implications of the acquisition for a company called SIE. “”

Bungie reaffirms its ability to publish and develop its own games after the acquisition. And working to support the game and community “where they choose to play”.

This is Sony’s sixth acquisition since 2021, but most of the studio acquisitions are for PlayStation’s long-established studios like BluePoint and Housemarque, or support teams and specialized studios like Nixxes and Valkyrie Entertainment.

Destiny 2 is touted extensively with the PlayStation and has exclusive bonuses for players on the system, but Bungie’s history is intertwined with the PlayStation, Xbox and PC, and the company is still multi-platform after the deal. I hope to continue.