Wednesday, December 8th, 2021

Random: Nintendo rejected Samus’ voice playing in Metroid Prime as “too sexual and sensual”

Image: Nintendo

Podcaster Reece Reilly – Alias: Kiwi Talk – I’ve been discussing the development of Metroid games in the past for some time with the people who created them who have previously chatted with Mike Wikan, Brian Walker, and others.Most recently, he sat down with Clark Wen, the audio director. Metroid Prime When Metroid Prime 2: Echoes..

As you can imagine, the Metroid Prime trilogy has become so influential in shaping the soundscape of the entire Metroid series that there are many grounds to cover. Wen reveals that almost all soundtracks were made using synthesizers, while elements such as morph balls and echo visors were inspired by magnets and sonar, respectively. Space pirates, on the other hand, originally spoke in Russian, but Wen eventually settled in Yoruba (one of Nigeria’s main languages), reversing the dialogue and emphasizing syllables.

One of the factors that turned out to be particularly difficult to nail was Samus’ voice. Specifically, her growl.

Wen explains:

Originally I recorded Samus’s voice, so I wanted to be able to recognize the impact of Samus’ damage in gameplay, so like a temporary placeholder sound, the voice was a bit annoying to Nintendo. think. So I asked one of the designers to growl and scream the placeholder. It didn’t mean the final audio pass, but a few weeks after joining the game, [Nintendo] EAD about Samus’ voice, and they said it sounded too sexual and sensual. [laughs] They were generally very particular about vocal sounds, so I was happy to have them hold the reins, and they ended up recording some actresses for Samus’ vocals. , And we got them back a few months later, and we ended up choosing them The voice we thought was the most effective.

Wen also discusses whether it’s Jennifer Hale Mass effect Fame) The person who spoke out Samus in the prime game. Hale has never been credited with that role, but many fans consider it her vocal talent to hear in all three prime games. Metroid Prime Hunter..Wen admits he isn’t completely That’s true, as the initials of the audio file were only “JH” (he’s 90-95% sure). He reveals that Death Voice was recorded by another actress (initials “VM”) due to the fact that he wanted it to sound more similar. Super metroid..

Interestingly, Nintendo clearly had the most say in the audio direction of the game, but Retro Studios was able to push back when needed. Metroid composer Kenji Yamamoto pitched a very guitar-based soundtrack.Steve vai meet Sanla“. Retro Studios refused this first pitch.

Wen currently runs his own award-winning audio studio Expulsion sound Have been working on something like Guitar hero When call of Duty in recent years. When asked about his reaction to the latest Metroid entry Metroid dreadWen initially thought the audio and sound design was “terrible,” but after playing for a while, he came to understand exactly what the team was aiming for, and the end result was more satisfying. I feel that it has become.