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We’ve seen some amazing Game Builder Garage creations from fans-such as the functional version of Super Mario Kart and the re-creation of the 1996 prototype of Zelda: Ocarina of Time-but the software is in the tried and tested What can a human hand do? A trusted game development legend?
Well, thank goodness, Masahiro Sakurai, director of the Super Smash Bros. series, is always answering this question. very much problem. On Twitter, Sakurai shared his own creation-a crazy shooting game full of fast-paced enemies and explosions. In his tweet, Sakurai celebrated the release of Game Builder Garage and explained that in the game he created, shooting and acceleration were tied to the same button.
Things got deeper.in a Follow-up tweetsSakurai pointed out that you can turn sharply without accelerating. When the boss’s health is less than half, it starts to throw a purple disc, and the rhythm of the music accelerates. He didn’t share the code of the project, so we can’t check it ourselves, unfortunately, but it does look interesting!
Have you tried making any games in Game Builder Garage? Is the success rate high? Please let us know your progress in the comments.
About the author
Ronald is a blogger who is always fascinated with the games and the amount of knowledge he can gather from the internet. He is trying to nerdify everyone around his with that same knowledge, through his writings.