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At the end of 2006, I got off a few train stations in Tokyo and capriciously picked up a copy of Pokemon Pearl that went on sale in Japan earlier that day. In the months that followed, I spent hundreds of hours in the Sinnoh region. There, I was deeply drawn into the early online community. Needless to say, it has occupied a special place in my heart ever since. The first generation I played entirely in Japanese and the one who has a way to go back to one of my favorite times in my life.
Since then, Pokemon Diamond Pearl has been given a relatively short savings because of my regret. Developer Game Freak is well-suited to include diamond and pearl starters in Pokemon Legends: Arceus, even though the (almost) open-world Pokemon Adventure is set to the ancient version of the 4th generation Sinnoh region. I didn’t think it was. Most of the love for Pokemon games at a later date is generally reserved for things like black and white, with little respect for the striking atmosphere of diamonds and pearls and the myriad improvements it has made to rubies and sapphires. I haven’t paid.
In retrospect, the generation of Pokemon Diamond and Pearl was largely sophisticated. It redefines some features cut with rubies and sapphires, redefines the balance of competitive games by splitting physical and special attacks, and some coveted Pokemon like Roselia and Pyroswine. Brought about evolution. Most importantly, it has introduced true online play, paving the way for the community to grow as it does today. But it’s not a terribly exciting legacy to say that the game refines existing formulas. This is probably the number one reason why the 4th generation got lost in the mix of history.
Still, just because it was next to Omega Ruby and Alpha Sapphire in 2014, it couldn’t stop the community demanding remakes of diamonds and pearls. But when they were finally announced earlier this year, the community was a little confused. Brilliant diamonds and shining pearls seemed to be the defeat of things, compared to the gorgeous and completely updated remakes given to the third generation. My first reaction was frustrating. Gen4 gets the short end of the stick again. Typical.
Now I’m happy that Game Freak has remade in this direction. During the 40-minute hands-off demo, I returned to my sentimental favorite area. The remake struggled to maintain the original look and feel, and I didn’t realize how much I missed it until I saw the Brilliant Diamonds and Shining Pearls in action. Returning to the overhead camera angle is refreshing and allows you to return to the Game Boy red and blue era. Even the apparently small soundtrack is exactly the same as when I returned to the Nintendo DS. It’s perfect if you have a 2D sprite.
It’s very different from modern Pokemon Swords and Shields, which try to mix some modern graphics with online social elements like wild areas and raids. In comparison, Pokemon Brilliant Diamonds and Shining Pearls are a nostalgic journey. The old Union Room, a type of visual lobby system introduced during the 2004 Pokemon Fire Red and Leaf Green era, will also be revived. Comparing these, it is very interesting to see how the series has progressed in recent years, especially from a point of view. How tend to be MMO-like elements such as raid battles. Pokemon Diamond and Pearl supported online play over Wi-Fi at the beginning of the series and certainly shared early online social elements, but the gameplay balance was even without an internet connection. I still supported the content that I could enjoy.
The remakes of Pokemon Brilliant Diamonds and Shining Pearls are, of course, packed with a variety of weird artifacts from the Nintendo DS era. You can use the touch screen to create poffins. Pokétch, an in-game device that was previously on the second screen of the DS, now appears in the upper corner of the Switch screen as needed, making it easy to see Pokemon friendships and look for items. You will be able to do it. This was an era when the DS touch screen was still a fresh and novel concept, and many of the remake features, from the rhythm game of tapping the screen of the super contest to the ability to put it, have returned to that era in some way. rice field. Pokeball sticker. Even a random badge polishing mechanic is back.
Of course, it’s not a one-on-one remake of the original game. Among other additions, Pokemon Brilliant Diamonds and Shining Pearls feature a more robust version of Exp. share. This means that XP will be distributed throughout the party (it cannot be disabled for any reason). You can also customize the look of your character, thanks to Veilstone City’s new shop, which sells unique outfits. Pokemon can follow you on the world map.Especially hidden machines [HMs] It will come back with Pokemon Diamond Pearl, but it will be treated a little differently than before. Instead of telling the monster what to do and getting rid of it, it seems that the “wild Pokemon” will take action instead. This is an adjustment to maintain the spirit of the original system while removing much of the hassle.
Pokemon Brilliant Diamonds and Shining Pearls-Screenshot Gallery
But perhaps the biggest change is the Grand Underground. This is a series of tunnels that mine items to build a secret base. In addition to supporting online play, it features a special on-screen Pokemon-filled biome influenced by the statues on the base. Brilliant Diamond and Shining Pearl are the closest to current generation games here, but the approach is still firmly rooted in the original.
Most of the improvements it makes are welcomed just because Pokemon Diamond and Pearl are probably not the most enjoyable generation to actually pick up and play in modern times. I admit that the combat system was painfully sluggish at the time.Memory of seeing the monster health bar sloooooowly Even after years of critical hits, it burns into my brain and then discharges to zero.
By removing some of those more abrasive elements, the remake should be able to bring some of the region’s strengths back to the forefront. In particular, I would appreciate it if you could manage to capture the mood, such as the vaguely menacing title screen and the fierce battle music at the gymnasium. These games have an uneasy atmosphere and still stand out in my mind today.
For some reason, it’s safe to go back to a simpler era in Pokemon history — an era without Gigantamax forms and mega-evolution, and with Pokédex that’s actually easier to manage. I’m excited to run through the snowdrifts around Snowpoint City again. To travel to the pillar of the spear and fight Cynthia. Cynthia is, after all, still the best champion in my very biased opinion.
But most of the time, after all these years, I’m happy that Chimchar is back on my side. Welcome back, Buddy. It’s too long.
Kat Bailey is IGN’s Senior News Editor. Her natural enemy is Braziken, who is getting too much attention compared to the Infernape.
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