Monday, May 23rd, 2022

One of the rarest SNES games ever is back

Ziggurat Interactive has announced that it has signed a deal granting rights to “more than 80 titles” originally owned by renowned developers and publishers of the 80’s and 90’s, Rainbow Arts.

Founded in Germany by Marc Ulrich and Thomas Meiertoberens in 1984, Rainbow Arts has produced several games for the Commodore 64 and Commodore Amiga. Logic, Lolly Pop, X-Out When Mad TV Some of the most notable ones. Rainbow Arts is also Turrican Although a series, these games are not considered part of this deal.

From the Rainbow Arts catalog, it’s Ranger Rendering: R2The insanely rare 1995 Super Nintendo title, probably best known among Nintendo fans. Legendary Manfred Trentz (Great Giana Sisters, Katakis, Turrican), Rendering Ranger: R2 makes heavy use of CGI visuals, Against And turrican.

Only 10,000 copies have been created so far, and the game was limited to Japan at the time of release.Ranger Rendering: R2 – Alias Targa – Is one of the titles included in Ziggurat’s contract, and the company has promised to renew its game plans for “late this spring.”

Michael Devine, SVP of Business Development at Ziggurat Interactive, said of the transaction:

We are very pleased to be able to add a number of important games to Ziggurat’s ever-growing historic game catalog from Rainbow Arts. Rainbow Arts was a premier and iconic video game publisher in Europe in the 80’s and 90’s. Each game released during that period was created primarily for the C64, Amiga, and PC, with 16-bit wonders, colorful graphics, and playful challenges the moment the rainbow logo appears. It evokes memories. I can’t wait to rejuvenate these games and share them with today’s classic game fans.

We reviewed Rendering Ranger: R2 in 2016 and provided an impressive 9/10. We said:

Ranger Rendering: R2 is a loving job from a small, dedicated team that has spent nearly three years getting the Super Nintendo to do what people thought was impossible. This is a nice hybrid of regular run and gun games and great shmup. It looks absolutely incredible with detailed backgrounds and bosses up to 3 screen heights, the controls respond perfectly and, as mentioned above, there is no perceptible slowdown anywhere. It’s a great way to prove that the Super Nintendo can actually handle shmups as easily as the Megadrive and PC Engine in the hands of the right developers, and it’s a technical masterpiece that goes beyond just the highlight.

Rendering Ranger: Do you think you’ll see a digital release or remaster of R2? Please let us know your wishes in the post below.