Wednesday, October 27th, 2021

Nickelodeon All-Star Brawl Review (Switch)

Licensed games have a history of being mostly a little trousers. Of course, there are some notable exceptions, Golden Eye 007 Also SpongeBob Squarepants: Battle of Bikini Bottoms There is a fist of something like M & Ms Kart Racing, Superman 64, And the Wii version Iron man.. Nickelodeon All-Star Brawl Try to counter that trend by getting a developer of Slap City A game held as one of the few candidates to make it Super Smash Bros., And I promise it will be the last opportunity to mention the series. Nickelodeon’s celebrities, talented developers, all look promising at first glance, but are they really worth it?

As some of you may not know, Super Smash Bros. is classified as “Super Smash Bros.”. This is a genre that damages your opponents to make it easier to defeat enemies on all four sides of the screen. Popular in the Super Smash Bros. series. Each of the 20 fighters has approximately 18 movements they can perform and basic grab, block, and jump mechanics. The 18 movements may sound like a lot at first, but many of these are done in the air rather than on the ground, so they are often slightly variable semi-overlaps. If you think there are a lot of 18 movements, don’t look.Specific hero specific Super Smash Bros. Ultimate (Damn again).

All movements are easy to perform and each character’s move set is unique to them. However, the move sets offered are not as diverse and original as we would like. For example, Anne, the excellent avatar legendary boy Anne, behaves only for close combat. This obviously feels strange given the combat techniques preferred in his own media. Making the character represent the source media is certainly some serious consideration, with Ren and Stimpy Blammo! It’s a personal highlight of throwing logs from, but I feel that many other moves of each fighter were developed simply because there were slots to fill.

Many of the moves on the show are fairly simple attacks, but some have deeper mechanics, they all perform well and are happy with the master. But what’s less satisfying is the description of these movements in the game, and more specifically their lack. Most moves are self-explanatory, others have brief explanations that help, others don’t do enough work to explain things, but in the worst case, some aren’t listed at all. I have. For example, Tof has a down special that is a front flip with heavy iron boots, but when in the air she creates a floating platform for the Earth. The latter is not listed at all on her move set list.

The presentation is also a mixed bag. In most cases, the game will display fine on Switch and will run at a fairly stable 60fps on most stages. However, in some cases the frame rate actually seems to be dropping, and the reason is not entirely clear. Apart from that, many characters need to move from 2D to 3D, which is a difficult question, but artists have made that leap very well, especially for those who look good, like Nigel Thornbury. I’m doing it. It’s as scary as you want him.

Other areas are less realized, especially when it comes to soundtracks. Some songs are perfectly fine, but others, such as the Western Air Temple stage theme, are quite unpleasant, and most songs are clearly cut when trying to loop. The artwork rewards for completing single player arcade mode do not display properly on the screen and there is no voice interaction.I feel like the whole package is missing Many Polished in several areas.

But we haven’t talked about the actual gameplay beyond the heart of the move set. This is mainly because I wanted to avoid some complaints in the first place. In short, the game is great when you are actually fighting. The mechanics are tight, the possibilities for combos are huge, and each character has distinct strengths and weaknesses. I don’t comment too much on balance as this is something that evolves throughout the life of such a game, but some characters actually feel a “higher tier” than others, which is what we do. The style of play that may be due to personal reasons.

This game shines brightest in classic one-on-one matches with other players. Most pleasingly, this is as fun online as it is offline. The target audience may be primarily interested in playing as SpongeBob and defeating Patrick, but there is a clear willingness to appeal to a completely different set of players. The kind you know, knowing what DACUS stands for. Care has been taken to ensure that this subset of combat fans are properly addressed, but it does not overwhelm a more casual viewer. Things can get a little busy from time to time, but it’s part of the fun, and deliberately including features that come with fan favorite bugs like Wave Dash give the fight a unique smooth feel. Useful for.

Of course, you can play with a total of four players, but I must say that the enthusiastic nature of good fighting in this game makes it a little harder to properly analyze everything in progress. In addition to stock and timed battles, you can also choose from several sports game modes that do not surprisingly perform sports-like objectives, such as attacking the ball and landing on your opponent’s goal hole.

Online features a custom lobby, quick play to slap you in a fight with someone else, competitive play to limit the stages you can choose, and a simple ranking system. Everything except the custom lobby seems to be limited to one-on-one matches, but as it’s clear enough, this is where the game is best. I can’t really imagine an example where you want to have a more stable connection and want to play with someone other than your friends, so I have no complaints. Online matches are smooth and there is almost no waiting time. I experienced a single match that ran at about 15 frames per second and seemed to have virtually all particle effects removed, but otherwise it was an exception to the fun online experience.


Nickelodeon All-Star Brawl is a solid platform fighter with so many hidden depths that unfortunately lacks polish outside of combat. If hardcore gameplay is your number one concern, here’s the wealth to bite into your teeth, but expect to be overwhelmed by the various factors that surround it. There’s a spectacular old days, but it’s not Super Smash Bros. (don’t worry again).