Monster Hunter Rise© Capcom

Monster Hunter Rise So far, Nintendo Switch has become a success story in 2021. As of the end of May, the game has shipped more than 7 million copies worldwide and has undergone a third major update.

Capcom has now released version 3.1.0. This particular download is only a small part, but it still contains many changes and adjustments. Every week there will be new event missions, new DLC, bug fixes and more.

This is the complete outline, provided by Capcom’s Monster Hunter Rise website:

Monster Hunter Rise-Patch: Ver.3.1.0 (released on June 24, 2021)

important

  • In order to use DLC and online play, you need to update Monster Hunter Rise to the latest version.
    • -You can check which version you are using in the lower right corner of the title screen.
    • -Online games require Nintendo Switch Online membership.
  • If you cannot access the Internet, you can play local multiplayer games as long as each player uses the same version of the software.
    • -Please visit the Nintendo support page for more information.

Available for sale June 24, 2021 Required space

About 0.65GB (only this update)

  • -If this is the first time you update the game after purchase, the required space is about 3.6GB.
  • -Before downloading the update, please make sure you have enough space.

Major additions/changes

  • There will be new activity tasks every week.
  • The new DLC can be purchased from the Nintendo eShop.

Bug fixes/miscellaneous

Base/Facilities

  • Fixed a bug that allowed the player to control the cannon even if the player was far away from the cannon during the rampage mission.
  • Fixed a bug that occasionally caused an unnecessary user interface to be displayed on the task completion screen after completing the rampage task.
  • Fixed a bug that would allow players to go where they shouldn’t be if the last door is destroyed at the moment the rampage mission is completed.
  • Fixed a bug that caused the power kiln to be activated only after the A button was released during the rampage mission.
  • Fixed an error that caused Badum and Tish to continue playing drums if the host changed the BGM to anything other than “Brave Hunter”.
  • Fixed an error where players could not carve the docking tail when the tail overlapped with the fence switch in the arena.
  • Fixed a bug that caused Palicoes to widen its eyes regardless of the eye type when being sent for a transaction.
  • Fixed a bug that caused the “!” to be displayed on some armors, even if it was removed before, when the player exits the game and restarts it.
  • Fixed a bug that caused Paint 2 to appear white when certain armors were set to black.
  • Fixed a bug that if the player uses the character edit coupon to change the color of their costume, the correct color cannot be displayed on the save file selection screen.
  • Fixed a bug that caused the cursor to mismatch the status disease chart if the player performed certain operations in the large monster list in the hunter’s notes.
  • Changed the function so that if the player recreates their hunter using character editing credentials and uses one of the DLC sounds, the existing sounds that the original hunter can select will be retained.
  • Fixed an error that occasionally caused the task information to be displayed incorrectly when the player moved to the training area after accepting the task offline.
  • Fixed an error that occasionally caused account items to be stored in your bag or item box when receiving assistant rewards.

monster

  • Fixed a bug that allowed players to attack Tigrex in certain areas of Sandy Plains without counterattack.
  • Fixed a bug that caused Apex Rathian to behave unstable when performing certain operations.
  • Fixed a bug that caused Almudron’s mud pile to appear under the feet of players far away.
  • Fixed a bug that caused some Zinogre/Apex Zinogre attacks to have no lightning attributes.
  • Fixed an error where when the player was riding a Canyne and attacking some small monsters, they would prevent some small monsters from trying to escape.
  • Fixed a bug where if a monster is paralyzed/sleep/stunned immediately after ejecting a trap, it will occasionally prevent the player from capturing it.
  • Fixed a bug that prevented some of Rajang’s attacks from being neutralized by the spear’s Insta-Block.
  • Fixed a bug that occasionally reduced the number of hits when attacking Lona Kadaki’s head with Soul Armor Breaker or cutting ammunition.
  • Fixed a bug that caused connection loss when performing Rakna-Kadaki missions in a multiplayer game.
  • Fixed a bug that occasionally caused the damage of the Split Wyvern shooting to not be displayed correctly.
  • Fixed a bug where it was difficult for Soul Helmet destroyers who occasionally used long swords to hit Narva’s head.
  • Fixed a bug that occasionally caused Narva to slide in an unnatural way.
  • Fixed an error where the player could not complete the mission when he knocked down Narva at a certain time.
  • Fixed a bug that occasionally appeared platforms that could not be climbed without your weapon being unsheathed during the Thunder Goddess and Mother Mother missions.
  • Fixed an error where the player was always hit when Narva retreated at a certain time when using installation during the Thunder Goddess mission.

player

  • Fixed a bug that occasionally caused the camera to move above the player’s head and/or prevent additional hits when successfully hitting a monster with the Iai Spirit Slash counter of the long sword.
  • Fixed a bug that occasionally caused some of Narva’s attacks to hit twice.
  • Fixed an error that caused control delays when using items through the radial menu when the weapon was unsheathed after performing dodge. This affects swords, shields, long swords, and double blades (when the demon mode is not activated).
  • Adjusted the behavior of monsters to make it more difficult to hit them due to their movement and special actions after the player uses the long sword Spirit Helm Slash, Juhe Spirit Slash, or Silk Bound Sakura Slash.
  • Fixed a bug that caused the sound waves of the hunting horns to cause additional shockwave damage to each player in the area of ​​effect.
  • Fixed a bug where the player would become stiff when attacking with a hunting horn and dodge left or right and then move in the opposite direction.
  • Fixed a bug where some of Canyne’s subsequent attacks could not be activated if the player entered the command of the hunting horn’s backward strike to the double swing combination too quickly. Affected attacks include Canyne assists, Overhead Smash and Crush.
  • Fixed the bug that collision detection could not be performed if the thrust part of the initial attack of the Hell Melody of the Hunting Horn was delayed.
  • Fixed a bug that caused the player to move in the wrong direction when using the direction control setting type 2 to execute the spiral thrust of the long spear.
  • Fixed a bug where players could not use the backward guard to sprint after combining the spiral thrust of the spear with the jumping thrust.
  • Fixed an error that prevented the player from defending if the player stood on top of the item and tried to defend with the spear sheath when using the player action setting type 2.
  • Fixed a bug that caused the action of direction control setting type 2 to be activated, even if type 1 was selected, it was the same when executing Axe: Morph Slash after using the switch axe attack.
  • Adjusted the behavior of monsters. When the player makes an extra attack by quickly clicking the button of the switch axe’s zero and discharge terminator, it is more difficult for them to hit them due to their movement and special actions.
  • Fixed a bug that caused the Amped Element Discharge of the charging blade to deviate to the left or right too frequently.
  • Fixed the bug that the power increase effect could not be applied when using the counter-transformation slash of the charge blade to defend after Axe: Elemental Discharge II or Concentrated Rotating Slash.
  • Fixed a bug that the monster’s stun level could not be increased even when the attack was blocked with defensive points during the impact phial elemental enhancement period.
  • Fixed a bug that caused the player character to be slightly stiff when dodged forward in the sword mode of the assault knife and then stood still, and then started to move again.
  • Fixed an error that prevented the player from moving in the direction of the putter if the player performs the deformation advancement of the charging blade when starting to move.
  • Fixed a bug that caused the critical range correction to be applied to Wyvern Ammo for heavy bows.
  • Fixed a bug that caused the interval between “Walking Recoil (Small)”, “Walking Recoil (Medium)”, “Walking Single Shot Auto Reload” and Flying Dragon ammunition for heavy bows and arrows to become too long.
  • Fixed a bug that allowed players to use Herculean Draw with only one Wirebug Gauge unit in some cases.
  • Fixed a bug that caused Izuchi Tail’s hairstyle to display unnaturally when combined with certain equipment.
  • Fixed an error that caused the cannon and elevated platform to not be displayed if the player joins or quits at a certain time during the “Full Mother” mission, causing the mission to fail to complete.
  • Fixed a bug that prevented the UI from being displayed if the player changes the area at a certain time during the quest for the whole mother.
  • Fixed a bug that occasionally caused the player to change into another hunter’s appearance after completing a mission in a multiplayer game.
  • Fixed a bug that prevented the player from carving when completing the mission when the killed monster overlapped the rideable monster.
  • Fixed an error where Palicoes equipped with F Kulu Pipa could not be displayed to other players in a multiplayer game.
  • Fixed a bug that caused the edges of the Rathian Helm mask to look unnatural when using Body Type 1.
  • Fixed a bug that caused the bangs of the double ponytail to be deformed when the Aknosom Helm was equipped.
  • Some items have multiple production modes. If a player sets a mode for their radial menu and then restarts the game, the radial menu setting will sometimes be overwritten by another mode. This has been fixed.
  • Fixed the bug that if another player fires a dragon piercer while one player is controlling a ballista or a cannon, or using a long-range weapon in aiming mode, it will cause the viewing angle to change.
  • Fixed a bug that caused players to be pushed out of the area if the player changes the area at a specific time during the Mother Mother mission.
  • Fixed a bug that caused Rathalos Mail’s shoulders to appear distorted when using Body Type 1.
  • Fixed a bug where players could not quickly pick up multiple dropped materials while riding in Palamute.
  • Fixed a bug that occasionally caused players to sculpt Narva in a different position than other players.
  • Adjusted the function so that hunters will not move when placing traps, even if they are pushed by monsters.

Different kinds

  • Fixed a bug that caused the Dragon Berry icon in the map icon list to be wrong.
  • Fixed a bug that occasionally prevented guest players from completing the mission if the mission host left the mission at a certain time and encountered a connection delay.
  • Fixed a bug that prevented the automatic shouting text from changing when switching languages.
  • Fixed an error where Canynes continued to run when the player tried to climb up the base from the right side of the temple in the pyramid in the Flooded Forest Area 2.
  • Fixed an error where the number of times played with the person who exchanged the guild card could not be counted.
  • Fixed a bug where the guest player could not activate the automatic shout “When the monster is limp” in a multiplayer game.
  • Fixed a bug that caused players to disappear if they kept swapping items during the cutscene.
  • Fixed an error where the mission would not be completed if the player joins before the mission is completed.
  • Fixed an error that caused an error on the save file selection screen if an abnormality was detected in the save data information.
  • Various text errors have been fixed.
  • Other miscellaneous bug fixes have been made.

Have you downloaded this update? What else to pay attention to? Leave a comment below.

[source monsterhunter.com]