Sunday, September 19th, 2021

Memory Park: The first time to play through a ghost trick


Nintendo Life

I found it difficult to talk about some games because my calm, brainstorming journalist behavior was replaced by my extremely passionate inner fans.

I can’t tell you how much I like “Paper Mario: The Thousand-Year Door” because I will Legally I’m so excited about how brilliant it is, if you want me to tell you about the chapter about Glitzville, I might cry. You can pay me a thousand pounds and let me talk about how the “Fantasy Life” game is so wonderful that it is a real crime against humanity. There will never be a real sequel. I have to give you a refund because I am too busy. Knock on the Level-5 door and beg them to sign my “Fantasy Life 2” petition.

Ghost Trick: Phantom Detective is also one of the games. I can’t say how much joy this game brought me. Now it’s on iOS, so that means I can play it again, and my partner will have to sob about my animation and dog missile issues in the next few weeks. But, despite this, I am still here. This is a Memory Pak I wrote when I played Ghost Trick for the first time. Wish me luck.

(Please imagine one of them The swinging dream is here. I can’t add this to the article because it is composed of words, obviously we don’t have a “budget” to pretend these words, and “this is impossible, Kate, please stop asking”. )

It was 2011, when I was studying at a university in southern England. This is the first time I ran away from home, and I am an irresponsible young idiot, with a student support loan, absolutely zero feeling. There is an HMV within a 15-minute walk from my apartment.I will spend a few hours browsing its poor selection of little games in the back corner, surrounded by a summary of boy band posters weekly, Trying to find good things that can be bought for 30 pounds.

(I want to say that I will be better financially these days, but the backlog of Steam games I have not played is the opposite.)

Rest in peace, sweet paper prince
Rest in peace, sweet paper prince

I spent a lot of money on HMV, but I got similar results 90,000 points (Seriously) On my HMV membership card, I immediately spent a year subscribing to “Nintendo Official Magazine” (Later I worked for this magazine, so I will probably get my money back in a roundabout way) . The guys at ONM will guide my purchase decision, just like subscribing to Kerrang when I was a teenager! Will tell me which emo band is best for me.One day, they reviewed the new game “Ghost Trick” by Shu Takumi, creator of Ace Attorney, and I was Sell.

Thirty days later, it was mine. I lay on an incredible prison bed in an expensive one-bedroom student apartment, and the lightweight DS screen pointed at the ghost of the title Sissel as he tried to find out all the murders that were constantly occurring.

Sissel describes how to play the game: own the item, then execute "Tricks" With them

Now, probably most people who read this book have played Ghost Trick, because once you play a game like Ghost Trick, you want to read other people who talk about Ghost Trick. But for those who haven’t done so yet: Ghost Trick is a detective story adventure game in which you wake up dead-but then you find that you can rewind time, own items and interact with them to change The progress of the game. event. You will eventually use this power to save people (and a dog) from death in order to figure out what happened to you and who you are.

The game is in the real Shu Takumi style, full of incredible plots, twists, turns, and as I have already mentioned, there is also the dog Missile who turned out to be Ace Attorney. However, more importantly, Ghost Trick has an excellent sense of style and can do impressive things even within the limitations of DS graphics capabilities. Ten years (oh my goodness) the animation was clear, dynamic and memorable ten years after its initial release.Wait a minute, let me grab a gif because Writing animation is like dancing about architecture, As they said.

Prisoner of war!
Prisoner of war!

From time to time, the game will appear in a unique visual style, obvious. Ghost Trick expresses a lot with its stupid and expressive character, although certain areas of it are busy dealing with objects (they have to do this because the jump from one object to another is the main thing Mechanism), but it never seems to become confusing or incomprehensible. Every scene Sissel has to solve is weird and beautiful, from a chapter set in a chicken restaurant with a dangerous blockbuster chandelier to a complex level of invisibility set in a prison full of strangers.Each level is a beautiful Rube Goldberg machine, full of chaos and surprises, I want more.

Oh, my dear, I’ve come to the point where I’ve tried my best to talk about how great this game is. I have used “Unbelievable”, “Fantastic” and “Impressive”! These are all good things, and even so, they can’t accurately convey how this game touched my heart. Did you know that when you start playing games or reading, and then when you look up, suddenly two days have passed and you have been in a fugue state? That’s a trick to me.

Shu Takumi really likes putting animals on people's hair, doesn't he?
Shu Takumi really likes putting animals on people’s hair, doesn’t he?

Sometimes, you know when your life will change forever. What I want to say is “Ghost Trick” is one of them, but do you know? I don’t even know what I had at the time. Sometimes, in the course of ten years, when you desperately try to regenerate the feeling of playing Ghost Trick for the first time, this kind of recognition slowly appears to you. If I win the lottery, it will be very impressive considering that I have never bought a lottery, then you can bet that I will donate all my money to Shu Takumi and his team and beg him Keep making the game forever.

To say that the entire content of Ghost Trick is a formative game memory for me, is it deceptive? Oh, maybe, but I got Memory Pak up, so I can do whatever I want.I think everyone Experience the superb perfection of Ghost Trick and the roller coaster landing after completing and realizing nothing, there is nothing It will always feel like that. At least until Capcom is convinced to make Ghost Trick 2.