Sunday, September 19th, 2021

Maneater Review (toggle) | Nintendo Life

Tripwire Interactive’s Maneater does have a good killer promise. Let the player relax in the open world environment of Port Clovis and scar him deeply in the way of seeking revenge. This is an experience of shameless stupidity, violence and complete abandonment. should Make a great video game. It can provide you with motivation, tools and playground to make your bloody retribution, make the tone and settings of the Shark Vendetta team just right, but then it blurs its execution ability, carries out tedious tasks, tenacious battles and more and more The more laundry lists about the worst open world busy work. In the end, it should have been a revenge fantasy of a riot, but in the end it felt helpless.

When the celebrity shark hunter Scaly Pete killed your mother (you bit his hand in the opening scene), Maneater threw you into the nearest In the fins of an orphaned little shark (please don’t sing it) [Sing what? – Ed] You must now use who will command the eight areas that make up the game’s open world map. Here, you will eat everything you see. Whether it is a man, a woman or a seal, it can evolve into a giant shark. This is a top killer with certain skills and abilities to fight against the hooker nemesis and avenge your mother. And for everyone.

This is the narrative framework of Maneater’s strongest elements. Scaly Pete is the protagonist of a wonderful reality TV show, following him and his rebellious son Kyle as they search for sharks in the waterways of Port Clovis, thereby paralyzing his ribs. hand off. In this way, not only can a continuous narrative of each plot and absurd scene be carried out, but also almost all the actions taken when swimming around the lakes, beaches and bays of Clovis Harbor.And Chris Parnell’s Rick and Morty with SNL Fame) In the narration duties here, the game is immediately freed from its actual gameplay, accompanied by a lot of laughter, movies and TV shows, deliberately poking your finger, and giving people an overall playful B film feel. It’s really hard not to like things.

If it weren’t for so little gameplay, huh. The evolution of the shark itself is interesting enough (adding tiger skin, advanced sonar, electric teeth, shadow fins, armor plates, etc., as you develop from childhood to adult shark life, this body is still growing), what you have to bear The actual threats and the tasks performed are generally very disappointing. Except for boring filling tasks, nothing will be mixed even during the entire game-constantly asking you to eat ten fish of a certain type or killing a fixed number of super dumb people-predators are fighting, hunter bosses are fighting Various face-to-face battles further promote the development of the story, which is also attributed to the game’s rather weak and crude combat.

In terms of abilities in combat, your male shark can flick its tail, bite, jump out of the water and avoid an upcoming attack… that’s it. Although peaceful traversal throughout the world of Maneater is always satisfying, and sometimes it is almost beneficial to walk around and devour it with fish to get its nutrients, but once the appropriate waste begins to appear-once you have caught the attention of a worthy opponent -The frustration will begin to fade. Since there is no locked state in the battle here, pressing the right joystick will only temporarily focus your attention on the enemy, so when things get busy, especially in the small area where you are, you have been Fight with game consoles. You might be tempted to destroy your controller.

Evasion is almost impossible to do well, especially when the enemy’s situation is rarely understood due to these camera issues. In the end, most confrontations quickly degenerate into unsatisfactory button mashups, causing Some misunderstandings. Then swim, regain health by chewing some nearby fish, and then return to the position of slowly destroying the enemy. All this is tiresome and disappointing.

The enemies of mankind are not much better. Tear them off jet skis and yachts and tear them into bloody fragments, just as fun as they are in horrible screams, and when you fight against hunters, the same disappointing story is the clumsy control Broke the party. Escape means that the hunter’s red line of gunfire is a real blow or miss. Destroying their ships is a tedious and trivial matter, no matter who they are-there are many celebrity hunter bosses in the game to take them away-they all died in exactly the same way ; So many that we didn’t realize that we even killed those well-known hunters most of the time.

Maneater also has a very weird, very bad habit, which is to let you enter the land to attack human enemies. An upgrade path actually increases the time you can spend on the water. From a gameplay point of view, this is a scary activity, it will swing around when you try to drive down certain golfers or Hampton types. We know that this was originally interesting, maybe the first ten times, but it has become so tiring and aggravated everything we don’t like fighting here. It seems that putting sharks in the water at any time is really better way to go. .

Even if the running time is very short, only about ten hours, but by the end of the game, most of the functions provided by Maneater are still doing well. We have collected enough car license plates, ate a lot of fish and people, and chopped down more secret hideouts and places of interest than we deserve, even though at least Chris Parnell made these places quite impressive. interesting.

Of course, not everything here is bad. Indeed, when you allow yourself to use the equipment, just evolve your shark and play a classic beach horror role, there will be a lot of fun, it will emerge from the depths, swallow the entire swimmer, or fly out of the water, catch from the water Take some drags. The bow of his superyacht. We even developed a worrying habit of lurking under a group of unconscious swimmers and taking a moment to think about the screams of one of them about to be dragged into the abyss. Such an old and open world mission structure in actual combat is really a shame.

A more positive point is that for those interested in swimming regardless of its shortcomings, this Switch port is surprisingly sturdy. Maneater was originally launched in 2020 and contained a large number of errors and issues-most notably, the error eliminated the existence of the entire saved file-but here we have had a smooth and visually impressive experience. Whether you are sharing in docking or portable mode, in addition to the graphics degradation that is now expected on Nintendo’s hybrid console, the performance of this version is excellent, and one of the glitches of Mako Shark instance is that we are playing The only error encountered.

Maneater is a great idea for open world RPG. Turning your shark from a fragile orphan to a giant deceased is a solid backbone of the game’s action. It’s never fun to tear humans to pieces, and Chris Parnell uses it as The ever-present narrator is eliminated from the park. Well, the core gameplay here is really a shame. By making some adjustments to complex, repetitive battles, and adding marginal missions that actually sometimes provide some changes, this may be a real good time.For now, this is a fairly average action role-playing game, with Jersey Shore: Shark attack ratio jaw.

in conclusion

Maneater is a great idea for a video game. In an open environment, it has injected a lot of humor through its unique narrative framework and Chris Parnell’s vocal ability. This is an absurd shark revenge fantasy. However, apart from scaring beach travelers and snatching hunters from the bow of a fishing boat is a good time, and just as we like to watch the lone bull shark grow from a helpless cub to an apex predator, the whole thing disappoints us. Because the combat effectiveness is very poor, the worst is the busy side task. There are more changes in the execution of the mission, and some improvements have been made in the battle, this may be a killer RPG. However, as far as the current situation is concerned, all this is toothless.