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We are now the 4th Life is a weird game with only 6 years (including the 5th short introductory article) Life is Strange 2). It’s a lot of content in a relatively short amount of time, so there’s an undeniable danger that the series will run out of steam. But thankfully, Life is Strange: True Colors is the most complete game in the series to date, featuring casts of likable characters, well-written stories, and great soundtracks.
Life is Strange: True Colors will star Alex Chen (played brilliantly by Erica Mori), who moved to the quaint mining town of Heaven Springs after spending a lot of time fostering. Reuniting with his brother Gabe quickly reveals that Alex has a secret ability to sense the strong emotions of others, which reveals the same emotions (happiness, fear, anger) to Alex himself.
What follows is a well-known mystery filled with moments that make you smile, weep, and laugh. It is finally fixed by Alex himself. Alex seeks to navigate an increasingly stressful life at Heaven Springs, fighting self-doubt and fear of what she considers a curse. She is one of the most powerful protagonists we’ve seen in the last few years and feels like someone you can actually meet. That is the strength of her dialogue and manners.
Surrounding Alex are equally impressive supporting casts, from bearded bartender Judd Lucan to music lover Steph Ginrich. Each character has its own backstory and quirks, all suitable for advancing the story. There’s a definite temptation to push the story forward and see exactly what’s happening in Heaven Springs, but over time, For real Get to know each of the inhabitants.
Despite its clear strengths, there are some issues with stories worth mentioning. First, Alex’s backstory is mostly told through dialogue and subtle nods to her past, but a little like when Alex plays the distinctly moody rendition of Radiohead’s “creep.” There are some moments that I felt unnecessary. Yeah, I see. In addition, Alex and Steph’s flowering relationship can be a bit rushed and feel like they’re not making money. The more time you spend on this aspect, the more reliable your time will be.
When it comes to gameplay, most of the experience focuses on interacting with objects around the world and talking with locals. A fairly standard one in the adventure genre. You can choose to simply look at the item (which is a simple internal comment from Alex) or interact directly with the item. Conversations begin with occasional dialogue choices. They all feel relatively meaningful and allow the interaction to go in multiple directions.
In addition to standard interactions, you can also use Alex’s ability to feel emotions among others. Press and hold “L” to see a handy guide that gives you a visual indication of how other characters are feeling. Red is anger, purple is fear, and so on. You can zone into individual characters and hear their internal thoughts that give context to their emotions. This mechanic isn’t particularly well used in momentary gameplay, but it’s greatly extended during the beat of the key story, allowing Alex to help personal emotions and awaken his fears and anger. I can do it.
The game also properly launches some nifty mini-games. wonderful, And some … well, pretty bad. On the plus side, Alex’s apartment has its own arcade cabinet that plays a miner who needs to collect items and avoid ghosts. This is a very complete 2D platformer that feels like a port of a real 80’s video game. However, on the contrary, there are mini games like the Foods Ball Table. This table maps each column of the player to four shoulder buttons. When you play it, it becomes clunky and frustratingly unresponsive. Experience worsened by the game’s claim to play three games in a row.
With the game moving to the Nintendo Switch, Life is Strange: TrueColors maintains its unique look pretty well. Special attention and attention has been paid to the amazing facial animations, and the subtle movements make each interaction even more reliable. The town of Haven Springs is well-realized, with the main street and associated shops having a shipping personality.
However, the game may not look perfect on the Nintendo console. It’s far away from it. Compared to releases on other systems, the Switch version has withstood a fairly serious graphic downgrade. The environment lacks the necessary details, especially in large landscape photography. In addition, textures often take too long to load, causing buildings, trees, and objects to appear blurry for a few seconds before the visuals become crisp.
We need to give Large scale But yell at the soundtrack. Most of the music here is made up of acoustic tunes, which fit very well with the tones and settings of the game. Sometimes in the story, we come across the moment of “Zen”. It introduces some of the settings for Heaven Springs’ wonderful accompanying song. Visual dissatisfaction aside, it’s a calm moment around some nice surroundings.
Life is Strange: True Colors is arguably the best game in the series so far. The town of Haven Springs is full of great characters, and Alex Chen himself is one of the best protagonists we have ever seen. The game suffered from a fairly serious visual downgrade with the release of Switch, and some of the additional mini-games made us feel a little cold. Still, developer Deck Nine has created a great story that will make you want to see through to the end. Aside from the loss of visual fidelity, the Switch is a great place to experience True Color.
About the author
I am good at playing various of games such GTA, FF and others. I love to share my gaming knowledge to each of you! Let's find out more fun in playing video games!