Wednesday, October 27th, 2021

Juggler Story Review (Switch eShop)

If you’re a fan of PlayDead’s Inside and Limbo, Juggler’s Tale will soon become familiar. A Juggler’s Tale, a story-driven 2.5D adventure game, shares (and feels a little) much of the same DNA as its acclaimed siblings. that too Sometimes familiar). After all, imitation is a sincere form of flattery, but the title can’t reach the same dizzying height perfectly, which is a good game, but not a great one.

The juggler’s story focuses on the life of Abby, a marionette who escapes the life of exploitation and abuse. Of course, it is the Puppet Master (our narrator) who is helping her along the way. She saves Abby at multiple points when she finds Abby detained in the middle of the story.

In most cases, A Juggler’s Tale is very similar to a typical movie adventure game. Take a walk in various environments such as swamps and villages. There you have to overcome numerous puzzles, obstacles and enemies that are blocking the way. However, the main difference here is that Abbey is always supported by a string. This has proven to be both a blessing and a burden.

Early in the game, you’ll come across the first of many puzzles where you need to move the object out of the way so that the strings lifting Abby don’t get caught.It’s an interesting mechanic because it effectively eliminates the whole thing ‘This character cannot jump over small obstacles‘Limitations commonly found in games by focusing on what Moreover You instead. Of course, it’s great in theory, but unfortunately there is little deviation from the structure of the puzzle in the end throughout the game. Once I understood one, I understood almost everything.

Apart from the puzzles used, many of A Juggler’s Tale focus on tone and environmental storytelling. You’ll come across a variety of creatures and places, including giant spiders (Hello Limbo) and moody peasants. The narrator gives a good context to the situation in which Abbey finds himself, and the rhyming structure of his dialogue adds a nice touch to the overall presentation.

Visually, the game often looks gorgeous and has a stunning background with beautiful sunset and weather effects. The problem, like many multi-platform titles, is that it objectively has less visual experience on Switch than it does on other platforms. Characters and objects appear to be out of focus, often making it difficult to find important items hidden in the ground. This can cause a frustrating stop in progress. On the contrary, the screenshots I captured don’t express this very clearly, but the game has a motion blur effect, which makes it look very good in play and adds realism to the game.

In just a few hours, A Juggler’s Tale is a lean experience with little fat in your bones (although it may still be a bit short for some). Nevertheless, it’s a shame that developers have relied on the same type of puzzles for most of their games. As a result, certain areas are felt repeatedly. If you’re a fan of games like Limbo and Inside, this is a great option. Don’t expect games of the same caliber or quality.