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Yesterday, Nintendo Switch owners were excited about the possibility of the N64 game coming to Nintendo Switch Online, but some European eagle-eyed fans found something quite annoying. increase.
Between North American Edition In the Nintendo Direct broadcast, the game shown was run at full speed. However, Nintendo UK version During the broadcast, the footage was significantly slowed down. This suggests that the games that European players get will be 50Hz instead of 60Hz.
If you are based outside of Europe, you may be wondering why this is important. Basically, in the days before HDMI came out, European players had to endure slow letterbox games due to differences in TV standards between NTSC (North America and Japan) and PAL (Europe).
PAL has more display lines and technically provides better image quality, but at a slower refresh rate. This means that games encoded for NTSC TV will have borders at the top and bottom of the screen (extra PAL lines will remain unused) and will run about 17% slower. Some PAL games have been optimized to overcome these issues, but most haven’t.
The problem with 50Hz games on modern Nintendo systems is nothing new. When the Wii virtual console started, some games were 50Hz. However, Nintendo will fix this later in the Wii U virtual console. So has the company stepped back in the Switch N64 game?
When contacted by our friend Eurogamer, Nintendo UK replied, “I have nothing to announce on this topic.” Eak.
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