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As the February Holizon: Forbidden West release approaches, guerrillas update their fans with some new abilities that players can use in in-game combat and exploration, including fighting, gliders, and fun new combat techniques. bottom. ..
In a traversal-focused post published in Playstation blog, Guerrilla further talked about some of the new tools players have and the factors that influenced Forbidden West’s new combat decisions. Lead system designer David McMullen said the new high vault mechanic said, “Basically, the alloy can and has room to lift itself over objects that are jumpable. You can climb freely. , You can add a fight to the environment, which will greatly increase your exploration. “
He also elaborated on two new tools, the Pullcaster and the Shield Wing, which were unveiled in June. Pull casters are versatile and work primarily as you would expect the game’s grapple hooks to work. However, according to McMullen, it has a second function as a winch. This means that the player can dynamically manipulate, move, and destroy objects in the environment. “Consider pulling the booty’s chest hidden from the shelves or tearing the vents to create a new climb,” he adds.
McMullen also explained that additions to the climbing and traversal mechanics could be confused with Alloy’s new Shield Wing glider. “The Shield Wing works well with many other in-combat and out-of-combat mechanics, such as landing on mounts, ziplines, and attacks from the above skills …”
Elsewhere in the blog post, the studio discussed the changes it was making for combat. Guerrilla has completely redesigned the Horizon skill tree to include a workbench that allows players more advanced customization when upgrading weapons.
The studio not only changes the way players change weapons to suit their particular playstyle, but also brings close quarters and ranged combat closer together. Guerrilla Chief Combat Designer Dennis Zopfi gave an example of how two aspects are worth in the forbidden western combat system. When fully powered up, energy can be placed on enemies (both human and mechanical) and tracked by projectiles. The result is a devastating explosion! “
In Horizon Zero Dawn, Alloy brings back some of her old weapons to repel the various enemies and machines the game throws at her. Zopfi states that Forbidden West aims to give these weapons a “stronger personality” and allow players to take advantage of their strengths in certain situations. New weapons such as the Spike Thrower, which Zopfi has made fun of as “a new high-damage weapon that makes it easier to attack larger targets when thrown at the right time,” will also be added.
For more information on Horizon Forbidden West, this article describes how Alloy’s new equipment offers a variety of new skills to your character.
Horizon: Forbidden West Alloy Statue Gallery
Jared Moore is a freelance writer for IGN.You can follow him twitter..
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