Monday, January 17th, 2022

Grand Theft Auto: Trilogy-The Definitive Edition Gets First Major Update

Grand Theft Auto: Trilogy-Definitive Edition releases its first major update, offering fixes for Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas.

As detailed by rock star, These fixes include “Map Holes” to “Cutscene Character Model Issues”, Grand Theft Auto: San Andreas’ stunningly terrible “rain visual effects problem”.

At the time of this writing, the update was available for PS4, PS5, Xbox Series X | S, and Xbox One. This story will be updated when it is released for Nintendo Switch and PC.

This is all part of Rockstar’s plan to improve the quality of Grand Theft Auto: The Trilogy-The Definitive Edition. “Updated versions of these classic games were not released in a condition that met our own quality standards, or standards that our fans have come to expect.”

In addition, Rockstar offers classic PC versions of Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas to anyone who owns Grand Theft Auto: The Trilogy-The Definitive Edition on PC. I am. Because of the problem. Also, these classic versions are now available as bundles in the Rockstar Store.

These issues were noticed shortly after launch and included quality issues, switch-specific issues, rock star launcher issues, missing elements, and more.

In a review of Grand Theft Auto: The Trilogy-The Definitive Edition, the collection was “defective, disappointing, and surprisingly rude to the three classic games and their army of fans.” ..

You can see the complete list of changes contained in TitleUpdate 1.02 below.

General – All Platforms

  • Fixed multiple localization issues
  • Fixed multiple instances of missing or inconsistent conflicts
  • Fixed multiple instances of holes in the map
  • Fixed multiple instances of inaccurate or misplaced textures
  • Fixed multiple instances of camera clipping through an object
  • Fixed multiple instances showing incorrect subtitles
  • Fixed multiple instances displaying incorrect help text
  • Fixed multiple instances of misplaced objects
  • Fixed multiple instances of cutscene character model issues
  • Fixed an issue where multiple instances of an audio line were skipped, delayed, or repeated

Grand Theft Auto III – Definitive Edition

  • Fixed a blurry camera cut and transition issue in Grand Theft Aero cutscenes
  • Fixed an issue where the Pay’N’spray door was closed and players couldn’t enter
  • Fixed an issue where game stalls and props would jump into the Gone Fishing cutscene
  • Fixed an issue where players would fail the mission The Thieves with the message “Thief’s Dead” after playing a cutscene.
  • Fixed an issue where Asuka would fall off the boat and the mission’s last request would fail.
  • Fixed an issue where GPS routes were missing when driving Curly Bob in a taxi during mission Cutting The Grass
  • Fixed an issue where the damage meter was not displayed correctly in the mission escort service
  • Fixed an issue with map holes that would allow players to access Stanton Island faster
  • Fixed an issue where Claude was floating in the cutscenes of Mission Big’n’Veiny
  • Fixed an issue where the character model was not animated during the mission Luigi’s Girls cutscene.
  • Fixed an issue where the character model was not animated during the mission Give me Liberty cutscene
  • Fixed an issue where players could speed up execution by quickly swapping weapons
  • Fixed an issue where the game would crash when entering the vehicle after completing a triad war (Xbox Series X | S, Xbox One)
  • Fixed an issue where the achievement “Destroy Evidence” would not unlock after completing a dead scan on a trunk mission (Xbox Series X | S, Xbox One).

Grand Theft Auto: Vice City – Definitive Edition

  • Fixed an issue where the player was unable to rotate the camera up and down when driving at high speeds
  • Fixed an issue where fire truck lights would flash inconsistent colors
  • Fixed an issue with GPS route display during mission Autocide
  • Fixed an issue where the Pay’N’spray door was closed and players couldn’t enter
  • Fixed an issue where multiple GPS routes were displayed during missions Gun Runner and Psycho Killer
  • Fixed an issue where the hit rate UI was not displayed correctly during the Mission Gun Runner
  • Fixed an issue where pedals would not display correctly in the cutscenes of Mission The Chase
  • Fixed an issue where Tommy Vercetti’s character model would be in a T-pose during the In the Beginning cutscene.
  • Fixed an issue where language setting changes were not retained after a reboot (Nintendo Switch)
  • Fixed an issue where the game would crash when switching from TV mode to table mode during the loading screen
  • Fixed an issue that caused the prompt “Error: Insufficient video memory trying to allocate texture!”. While exploring the North Point Mall (Xbox Series X | S, Xbox One), make sure your video card has the minimum amount of memory required. Try lowering the resolution.
  • Fixed an issue where the camera would pop out during a cutscene on the mission All Hands on Deck (Xbox Series X | S, Xbox One)

Grand Theft Auto: San Andreas-The Definitive Edition

  • Fixed an issue with rain visual effects
  • Fixed an issue where the camera would rotate quickly when exiting or failing the Blood Bowl
  • Fixed an issue where the camera wasn’t properly positioned when returning to gameplay after finding a Sweet in the mission Reuniting the Families.
  • Fixed an issue where the bridge in Flint County was not visible
  • Fixed an issue where players could equip weapons while swimming. This can cause problems with weapons passing through the character’s body.
  • Fixed an issue where swimming help text was not displayed correctly
  • Fixed an issue where the results screen was displayed at the start of the bike school – Jump and Stoppie
  • Fixed an issue where gray pedestrians would appear around Willowfield and Playa del Seville.
  • Fixed an issue where pedestrians would appear partially translucent in Just Business cutscenes
  • Fixed an issue where legal text was not displayed correctly
  • Fixed an issue where the Enforcer Light did not blink
  • Fixed an issue where players couldn’t kill Paul and Masser before triggering the Mission Don Peyote cutscene.
  • Fixed an issue where cutscenes during a mission would start and fade to black before resuming again during the mission Sayonara Salvatore
  • Fixed an issue where the game would restart from the beginning when choosing to retry from the last checkpoint of Mission High Stakes, Lowrider
  • Fixed an issue with invincible enemies in Mission Loss Desperados
  • Fixed an issue that caused incorrect reversal controls when swimming underwater when set to on or off
  • Fixed an issue with the aiming sensitivity of the Pistol Ammu-Nation Challenge
  • Fixed an issue that prevented progress from being blocked because Sweet was killed prematurely during a mission. The Green Sabre
  • Fixed an issue where the help text wouldn’t disappear and would block the increase in muscle statistics in the gym
  • Fixed an issue that caused incorrect times to be displayed when collecting rings during a BMX or NRG-500 challenge
  • Fixed an issue with camera warpage during In the Beginning cutscenes
  • Fixed an issue where some character models were not animated during some cutscenes
  • Fixed an issue where players would get stuck behind the Cluckin’Bell counter (Xbox Series X | S, Xbox One)
  • Fixed an issue where police officers could be seen floating before a police car spawned during a family reunion cutscene (Xbox Series X | S, Xbox One)
  • Fixed an issue with the accuracy of pedestrian weapons (Xbox Series X | S, Xbox One)

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Adam Bankhurst is an IGN news writer. You can follow him on Twitter @AdamBankhurst When Cramps.