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Final edit: May 7, 2021 at 8:03 PM
Below, you will find detailed information about the location of each goat and how to find them in the order of discovery in the story.
When you enter the courtyard with the church, make sure to look up at the roof of the building and check the left side. You should find another guard goat, which is perched above and can be spied. This is an easy place to miss, but every time you visit the village you will stay where you are.
If you stick to the far left of the Fallow Plot, you can jump a small fence, and then move up a small radial to the stone wall behind the shed. Although this is a dead end, please take a look on the stone wall and find another wooden goat that can be shot with a pistol. It’s easy to miss this, especially when disturbed by werewolves.
As you explore the creepy vineyards outside, check along the wall near the “Scarecrow” and spot a goat at the rocky outcrop, then shoot to destroy the frothy trinket. This is another thorny issue that is easy to miss. If you listen carefully, you can usually hear them too!
When you walk into the depths of the winery, look to the candles to find another bubbling goat that can be wiped out. This makes some very loud sounds, so it’s easy to spot once you get down there.
After entering the attic, look around from where you appeared and watch for another bubbling goat near the back of the ladder in some boxes. By listening, it is easy to discover the other one.
There is another werewolf next to the pier below, you can fall from here, if you search a nearby dark room, you will find a noisy guard goat about to break. When searching near the pier, it is easy to miss this location.
Be sure to look around in the cemetery to find herbs, broken crates, and guard goats behind a tomb in the back. If you don’t search every corner, it is easy to miss this place.
Look for a small area between Luthier’s house and the shed. On the pile of wood, you can find another goat to shoot. This is not easy to miss. When you are outdoors, you will hear it boiling!
When you reach the incredibly disturbing suspension bridge, don’t worry, it will stay. What’s more, if you look at another bridge to the left, you can watch the guard goat sniping from where you are before crossing the bridge. This is not easy to miss, because it will be very obvious in the foggy background.
Before entering, you can search for a short flight of stairs on the edge of the cliff to overlook the waterfall, and there is another guard goat behind the fence that you can break. However, if you don’t search around the house before entering the house, this is an easy place to miss.
Make sure to look around on the other side of the windmill to spot the guard goat hidden in a pile of logs. This is someone who is easy to find when walking around the windmill.
This is a hard-to-find place, but one has to look at the water from the minecart building and towards the broken windmill to find that some large wooden beams protrude vertically like a ship’s mast. On top of these boards is a lonely goat. It is dangerously ched and you need to spy on it from a distance.
When you leave the other side of the mill, look to the left and look at the guard goats perching on some rocks. This is a person who is fairly easy to find.
Under the mill itself, look for a small shrine in the middle of the stream to find another goat that can be eliminated. You can see it emitting a little light from a distance, so don’t miss it.
After reaching the bottom of the stairwell, look forward along the railing on the right to find the boiling guard goat to be crushed, and then move on. If you are in a hurry, it may be easy to miss. Listen carefully!
In the ventilated area, at the top overlooking the shaft of the grinder, there are some bulldozer blades pushing the waste back and wedging it, and you will find a little missing bubbling goat to be destroyed.
This is a tricky wooden goat. When riding with Duke, look at the open elevator doors. Between B1 and B3, a goat perched along the red support beam. You either need to quickly spot and shoot it, or you can try to climb the ladder outside the B3 lift, then look back to spot it and snipe it.
After defeating Sturm and finding Heisenberg’s diary and cigar, you will hear a goat splashing around. If you look at the map, you will find a small room nearby. If you look around, a small vent will appear on the right side of the diary and you can crawl in it. Here, you will find a goat on the top of the bucket.
After attaching the detonator to the giant sage, if you look to the right, you will find a truly dark pool filled with spike roots and a large statue. The goat is at the base.
About the author
Ronald is a blogger who is always fascinated with the games and the amount of knowledge he can gather from the internet. He is trying to nerdify everyone around his with that same knowledge, through his writings.