Wednesday, October 27th, 2021

Fisti-Fluffs Review (Switch eShop) | Nintendo Life

Cats can be devilish creatures. They cool for a moment like a cucumber, hitting their fluffy face against the owner’s neck, and then even Gordon Ramsay flips and tears the furniture with quivering anger in his boots. Fisti-Fluffs is the latest game featuring ferocious felines, focusing on party games that unleash your inner wrath in a showcase of pure destruction. But the problem is that it mostly fails as a compelling, lasting experience.

In a nutshell, Fisti-Fluffs play against up to three human or AI enemies in an arena environment based on everyday locations such as apartments, backyards, cat cafes, hmm … magic cabins.Well, it’s not all Based on everyday places. Combat feels completely chaotic, but it’s not always a good idea. You can use the “Y” to launch towards the enemy and swipe the enemy with your claws, or twist the analog stick on the right to simulate the movement of the cat’s limbs and attack the enemy with a reckless abandonment.

You can also form a protective bubble around you to guard. There is also a dedicated button for “meowing” with commands ( of course There is). Overall, the controls feel simple and accessible, so virtually this should give you a smooth and engaging experience. Unfortunately, moving a cat to unleash an attack feels sloppy at best, and in the worst case it’s almost unplayable. Your cat will often get stuck in the environment, or you will miss your attack altogether due to the “slippery” nature of movement. I feel like I’m skating on the ice all the time.

“Pair” mode serves a variety of purposes, at least trying to inject a little bit of versatility into gameplay. Standard mode is a basic deathmatch. Scratch until you are the last cat-standing deal. Then there is the “King of the Hill” mode where you need to secure and hold the golden crown, and finally there is the mode where you need to destroy as much of the environment as possible with money. Damage that acts as your score.

Apart from PvP mode, there is also a co-op option where you and the other three cats (by the way, there is no bot option here) need to protect their home after a rat wave. Again, a simple assumption that should work in theory, the control problems described here are only exacerbated by the small moving targets that avoid the environment.That said, the play area is much larger, so co-op feels at least a little more cohesive — a little less. mania — From PvP mode. A little more focus and effort on this aspect of the game would have come a long way.

Of course, if you can’t take care of or play with cats, it won’t be a cat game. Fisti-Fluffs feature a “playroom” that allows you to make your own cat friends, name them, and chuck the ball around the room for them to chase. This is about the same as the range of interactions available. There is a cursor that allows you to stroke the cat, but believe us. You’ll get bored of this in just a few seconds. The “playroom” feature is a welcome addition to the game, but it feels pretty half-heartedly limited.

Overall, Fisti-Fluffs feels like a little wasted opportunity. The basic premise is sound and the modes offered offer a fair amount of variety, but thanks to poor gameplay and sloppy control, none of the experience comes together. On top of that, there’s a game where you can’t hold a candle, with a fairly bland visual and limited environment, and a more powerful example of Switch’s fighters.