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Namco Bandai states that Elden Ring players can expect the game to run at “up to” 60 FPS on new-generation consoles and PCs when launched in February.
Publisher confirmed some of the game’s performance features on Edlen Ring Website.. Perhaps due to the disappointment of some players, the frame rate of the game on PC has no upper limit at startup and is instead limited to 60 FPS.
According to the publisher, the new generation consoles can also reach up to 60 FPS, but there are a few caveats. To bring the PS5 and Xbox Series X | S closer to that number, Namco Bandai has shown that players may need to run the game in performance mode. This is the ability to adjust the game screen resolution and load balancer to get closer to higher frame rates.
Elden ring class
The news of Elden Ring’s 60FPS framerate cap may not be what PC players wanted, but it’s still a lot of fun. According to the guide, both PC players and new generation console players can run games in 4K resolution and have access to HDR support at startup.
Ray tracing is also available in these formats, but Namco Bandai states that this is done via a patch and not available on the Xbox Series S Players. Currently, the publisher is not clear whether this patch will arrive at the time of release or at a later date.
Despite the fact that previous generation consoles do not have access to the game’s raytracing capabilities, the majority can benefit from HDR support, and consoles such as the PS4 Pro and Xbox One X must support resolutions up to 4k. .. That said, the frame rate of modern generation systems is entirely limited to 30 FPS, regardless of whether you access the game at resolutions below 4k.
To get a closer look at how these numbers correlate with real gameplay, check out this piece of analysis of recently released gameplay footage from the game by FromSoftware.
Jared Moore is a freelance writer for IGN.You can follow him twitter..
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