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Xbox has taken a peek at some of Halo Infinite’s accessibility features, repeating its efforts to make the game more accessible to “an estimated 400 million or more disabled gamers around the world.”
These updates and many others It was part of Microsoft’s Xbox Accessibility Showcase. Paige Johnson of 343 Industries stopped by to share some of the accessible and customizable features that will be part of Halo Infinite when released on December 8, 2021.
The team’s goal was to “make the latest journey to the Halo Universe accessible to as many gamers as possible.” This includes veterans of the series and people who “difficult to play due to previously unexplained barriers.”
As detailed by 343 Industries, some of these new features include:
343 also strongly believes that “expression in the game is important”.To protect that mantra, it has worked with organizations such as: Warfighter engaged “Gamers offer new prosthetic options for customizing Spartans.”
According to 343, “Accessibility is a journey” and “in a way that empowers as many people as possible to fight with the Master Chief” promises to keep updating Halo Infinite.
Microsoft has also revealed some plans to improve accessibility on the Xbox. This includes adding a new game accessibility feature tag to the Microsoft store to help the game and the disabled community know which games have one of the 20 accessibility features implemented. These include “Narrated Game Menu, Subtitle Options, Input Remapping, Full Keyboard Support, and Single Stick Gameplay.”
There are also other new features coming soon on Xbox, such as quick settings, color filters, night mode display, and globalization of voice / text-to-speech chat settings.
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Adam Bankhurst is an IGN news writer. You can follow him on Twitter @AdamBankhurst When Cramps.
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