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The next day, another “Animal Crossing” encounter with “Harvest the Moon” in a twisted game. Deiland: Pocket Planet Edition It is a game of agriculture, fighting, fishing and foraging in space. There is a spherical asteroid on it, and all these activities can be performed on it: little Prince,If you can. In fact, you are the little prince, although this actually means that you will find something while playing.
Deiland: Pocket Planet Edition slowly drips into your game plot. This is because you found an almost solitary existence on Pocket Planet, took care of your little garden, occasionally upgraded your tools, or added new wells. In most cases, life here is lovely even if it is lonely. Just like the inspiration for its video games, the slow and methodical passage of time brings you amazing accomplishments, whether it’s catching bass in a small pond or planting a row of trees around a small house.
The little prince has three bars, you need to pay attention to: XP bar, health bar and energy bar. Of course, the XP bar will automatically jump, but your health and energy will rise or fall, depending on what you have eaten recently, what activities you have done or how much damage you have suffered in battle (this is simple, but not in the true sense of the word game). A food mechanic is something you rarely interact with-we eat about one meal a week-but getting hurt in battle will eventually kill you, and as a result you will lose a lot of resources.
As you progress, new tools, animals, crops and even planets will be unlocked, further expanding the range of things you can do in a day. You will also slowly gain XP. With each new level you add, you can choose two different statistics to upgrade, making you a stronger fighter or a more efficient farmer. Every time you make progress, the friction of excitement and anticipation is worth a long time for you to reach this point, and it is this excitement that brings you back to Deiland to gain more.
But as you continue to increase the game time, the progress in between may go from a slight frustration to boring boredom, as Deiland’s efforts gradually stop until you figure out what makes the game continue. You will see that the progress of the little prince is closely related to the visitors, who are few and arranged according to their own schedule. You can meet several characters: Mun, you are actually your best friend, because she is the only person you know at the beginning; Locke, the strange wizard, teaches you potions. Then there is the pirate Goliath, to name a few. Everyone has unique items to buy, and favorite items that they are willing to pay more. Some of them have other important jobs-but there will be more in the future.
Each of these visitors will give you a task, whether it’s “planting five pumpkins” or “collecting ingredients for potions for healing”, some of them are plot-related, and some are just tests. When they visit again, they will congratulate you on completing the task, or scold you for not completing the task, based on the difficult timetable they only know. If it’s the former, they will give you a new task, or just tell you that they don’t have something for you, and then leave.
One problem here is that these tasks are sometimes so simple that you will complete them within the 60 seconds that visitors spend on your planet, and sometimes they take a lot of game time. For example: a visitor may ask you to plant crops that can only be grown in winter, just As the clock ticked to the first day of spring. Deiland’s seasons are not as good as Harvest Moon, but each season is still 7 days, which means you will not be able to visit the mission line for a considerable period of time.Or maybe they will ask you to make a rare enemy surrender, and you have to wait for that enemy to appear, which may cause Actual game year.
Another problem is that the “work” of some of these visitors severely limits your progress, making Deiland no longer like a lonely paradise, but more like a solitary confinement room. The pirate Goliath empties your stone mine cart every time he visits, in order to make a considerable profit. However, the minecart is filled with rocks in about three to four swings of the hammer-until the giant returns, the game will not allow you to mine any more. As a result, mining becomes tedious, because Goliath has to go at least five times until you finally reach the end of a trail before the plot can continue.
Sometimes the game will refuse to let you do one thing because it would rather you do other things. If there are monsters around, you will not be able to visit another planet. If there are visitors nearby, you will not be able to enter the mine.If “Harvest Moon” and “Animal Crossing” are about managing your own time, then “Deiland: Pocket Planet Edition” is about managing your time in order to Keep avoiding you through the ubiquitous AI.
More importantly, progress will be felt… opaque sometimes. The game does not notify you. For example, you need to plant X trees or purchase specific items to introduce them to new characters or mechanics. Therefore, you often get involved completely in plot development by accident. In some ways, this is a good thing-it makes progress feel organic and unexpected-but it is also an exercise in patience, players do not have to sign up.
Nevertheless, there is still a lot to praise about Deiland, and there are many reasons to continue to come back. It may be slow and frustratingly associated with the whimsical nature of NPCs, but as time goes by, on this gentle, idyllic planet that you own, it can sometimes be enough to kill quiet time.It’s hard to know what you should do most of the time, but when something happens, it’s a surprise do occur. If there are more things to do on this planet, and the customizations are very limited (we never thought about whether we can have more than three arable land at a time), that would be great., But being familiar with the exact layout of your personal planet does sound fascinating.
Also, if you want eggs, you must feed chickens explosion.
About the author
Ronald is a blogger who is always fascinated with the games and the amount of knowledge he can gather from the internet. He is trying to nerdify everyone around his with that same knowledge, through his writings.