Monday, November 29th, 2021

Crysis Remastered Trilogy Review (Switch eShop)

When I first heard that Crytek was deploying Crysis on the Switch in a remastered way, Nintendo’s tiny little console was a huge melter for this PC, even if it was 13 years old in terms of technology. I was seriously wondering if I could cope with the stress of doing things. .. But, as the game’s review points out, doubting Sabre Interactive’s clever porting skills was absolutely wrong.

Now that the full Crysis Remastered Trilogy is finally here, you can use the switch in two sequels (available individually or as a bundle of trilogy) that raise the ante in terms of both spectacle and graphic strength. increase yet delivery? Yes, that’s right. In fact, Crysis 2 and Crysis 3 perform even better than their predecessors, probably thanks to Crytek’s scalability considerations when the sequel was first developed. So get your Nanosuit, engage your cloak and go hunting for Ceph.

Following the fun and chaotic open-world sandbox that was the original Crysis in 2007, both sequels take a slightly different approach to the slaughter of their supersoldiers. Kicking off with Crysis 2 shows a transition to a much more traditional FPS blockbuster style, with action set within the rigorous range of shattered New York City. The large open space of the first game is much less here, with an emphasis on the story and shuttle you through the 18 acts of the campaign.

I don’t know if we were especially If we’re completely honest, we’re a big fan of this sequel when it was first released, but when we revisit it now, we feel a bit tough. Yes, it drops the endlessly entertaining and very ridiculous sandbox element of the first game-the reason for our first regret-but here is still very entertaining and impressively flexible. Go back, observe the surroundings and switch tactics to suit your mood, providing plenty of explosive set pieces and ample opportunity to sit down. Want to activate your armor and take part in the fight straight? keep it up. Do you prefer to sniper from long distances, stand on the side of your enemies, or sneak past many of your enemies and head straight for your next goal? In most cases you are contained.

Crysis 2 also significantly improves the core mechanics of the series’ gameplay. There is less junk here, and it feels like the suit’s abilities blend in a more satisfying way with the nature of the emergence of combat. The weapon is thicker and feels the enemy’s AI, but it’s still pretty ridiculous when deciding to straighten the face. A much better job to explain strategic involvement attempts.

Of course, there are still problems. Individual enemy visor tagging is pretty useless, tactical opportunities are clearly over-flagged, and uncloaked enemies can see you right away, but overall this is satisfying. It’s a big budget FPS that offers the opportunity to be creative in much the same way as a cloakroom.

The story may still be absolute, and we always prefer to fight human enemies over their slightly less interesting alien variants, but 10 years after the first release, this still looks. It’s a pretty spectacular shooter that manages both nicely and well-played, to defeat a lot of more modern efforts when it comes to giving players the choice to mix it up the way they want.

Crysis 3, on the other hand, rocks an interesting combination of both of its predecessors.Its level is much more limited than the original game, but it has a much wider range than the part, more space to mess with your power and mess with your enemies. Of them.. It also features a much more satisfying, fully fleshed stealth play that combines a new sleek bow that doesn’t interfere with camouflage with a significantly improved visor targeting system to enter a satisfying silent assassin move. I am.

Yes, when you think about it later, Crysis 3 could actually be the highest point of the whole trilogy from a purely mechanical point of view. It’s a real sweet spot, giving you freedom of action at a spacious design level, enhancing stealth and strategic aspects to avoid being fouled by enemies who seem to be able to find you. I stabbed someone behind me, so I’ll either go through a hard rock or warn the entire base. This is a very sophisticated shooter, definitely a graphical step up from its predecessor, feel It is better to move from moment to moment.

It also drops the slightly overwhelming handheld of Crysis2. All tactical opportunities are no longer indicated to the visor with a large yellow marker. In reality, you need to think a little more for yourself. You can also see that some neat secondary goals have been introduced and will be rewarded for the extra effort. Instead of just burning the level, slow it down and encourage you to investigate the entire level. For example, you can take enemy air support offline to make it easier to break into a base, or you can help a large number of soldiers in exchange for support in the next shootout. Instead of making that blue objective marker beeline, it’s worth the time here. The end result is that the Crysis 3 action feels like the most well-designed and properly refined product.

But while it’s pretty big, it’s also a very short game. We blew up the campaign here in just over five hours, but it took some time to do the side missions. Crysis 3 is a short-lived experience that loses its own run in the last hour, gives up ghosts, and is inappropriate to see gameplay take the backseat to some fairly irregular set pieces and stories. Fully accept the finale It has now completely disappeared in its own hellish area.You should also consider the arrival of this remastered trilogy Without it As all forms of multiplayer, if you choose these games individually, this third entry is a bit harder to recommend from a cost performance standpoint.

However, when considered a complete package, Crysis Remastered Trilogy is a huge success on the Switch, after all. In both docking and handheld modes, these games work great. Frame rate issues in a few fierce battles are negligible and are a bit choppy when loading into a new area. Graphically performing better than the original console release, especially in portable play, the full-fat Crysis experience was available and I was very impressed with getting stuck wherever I wanted. For FPS fans who own Switch, this is a bit easier and is one of the outstanding shooter experiences on the Nintendo console to date.

Conclusion

Crysis Remastered Trilogy arrives at Switch with a great port set that offers a full-fat Super Soldier experience with few stuttering, bugs and other technical obstacles. If you choose this as a complete set, there are plenty of great shooter actions to pave the way for you in a trilogy game that is very well matured on Nintendo’s hybrid console and looks and plays great. However, personally, the situation is a bit complicated because the first two games are simple recommendations. The third game, on the other hand, is a bit short and lacks the multiplayer side, so things can’t be enhanced.