Friday, December 3rd, 2021

Circa Infinity Review (Switch eShop)

For centuries, the circle has left an indelible mark on our culture: Wagner’s ring cycle; Dante’s hellPythagorean theorem; Domino’s Pizza.And now, Kenny Sun’s Circa Infinity Arrive at Switch and distract everyone except pizza.

Fresh on the console, this puzzle / action-in-deep platformer hit the PC in 2015 and became a hot topic for its unique concept and striking visuals. Manipulate a small pixel person running around the outside of a circle that fills the screen. There is a circular pie slice segment that you can enter by standing on an arc and pressing jump. Once inside the circle, the person turns over and runs around inside the circumference. Another small circle floats in the center of the entered circle and can be reached by jumping when it is within range. The screen then zooms to show this new circle throughout the view and the process repeats. As you progress through the game, new enemy types, behaviors, and patterns will be introduced. Contact with the bad guys ends in failure.

Difficulty certainly goes up, but what sets Circa Infinity apart from other “good idea” indie games is level design. Level design does the perfect job of teaching players the necessary skills and encouraging creative thinking with what they have learned. The difficulty curve is as smooth as a round circle, giving the feeling of a wise martial arts leader who can’t win if beaten or willing. In this game, you can try as many times as you like instead of giving a certain number of lives and deducting it as a punishment for failure, but you will push out one stage each time you die. This requires a fair and calm head. When frustration creeps in, it’s easy to splice a series of deaths back to the beginning of the level.

You can draw a comparison with all kinds of games. Single-screen action, wraparound play area, and pixelated graphics are reminiscent of the golden age arcade classics: asteroid When Defender..Rhythmic trickiness sometimes feels like this Super hexagon And sometimes like VVVVVV.. The color coding as the enemy moves back and forth between deadly and benign, along with the desperate reading of reflex behavior patterns, feels like this: Ikaruga.. Circa Infinity offers everything you could get from its simple formula, and it’s enough to say that it’s done with flare and killer soundtracks.

Converts well to Switch, but does not convert pixelated graphic styles very Please read intentionally on the handheld screen. This is especially true for larger OLED screens. OLED players are also very aware that blacks are not very Black, and your screen is illuminated with a grainy gray instead of drawing light into the shiny darkness.

Circa Infinity is a game in which shape follows function and function follows shape. If the bold circle image on the screen was chicken, the wraparound platformer mechanic was an egg. Its focused, concentric, constant trick is confusingly circular, but once you buy the premise, it makes perfect sense. The player-friendly level design and well-judged difficulty curves shine with fluid complexity and ferocious challenges, and its unique look leaves an indelible mark on your mind.