Friday, December 3rd, 2021

Blazing Rangers Review (NES) | Nintendo Life

Today’s games are full of NES-like experiences. From the left side to the right side of the screen, a title filled with 8-bit style block pixels, beepy music, and controllable characters. These games tend to chase the past from a comfortable distance. This is a strict technical limitation almost 40 years ago and should be remembered for stylistic reasons rather than being bound by it. Blazing Rangers are different.

Blazing Rangers by Karu_gamo is probably Protect Me Knight The series is more than just NES-favorite, This is a brand new NES game made for use with either the original Nintendo hardware or compatible cartridges.

It is difficult to get such a new retro physical release right. If you feel a little sick, the whole package slides from happy nostalgia to unpleasant nostalgia. Fortunately, the NES version of the Blazing Rangers we tested has withstood collector-level scrutiny, and the look and feel of the boxes and carts are as well organized as Kirby’s adventures and real copies of Salamander. And professionally manufactured. The accompanying manual is thick, detailed, and full-color, and includes not only a look at all the gameplay tricks you need to know, but also short cartoons and some stylish illustrations.

The game design most closely resembles a single-screen arcade title decades ago. The game features a simple yet fun and clever gameplay loop that repeats over and over with more challenging variations until a short ending sequence is played. The goal of each level is to save everything, whether you play alone or have friends collaborate and enjoy (impressively, both characters have their own strengths and weaknesses, as well as their own strengths and weaknesses. , Actually look different from each other). The children are trapped inside and safely returned to the exit.

To make things harder, stages often put these unlucky kids behind locked doors or near burning fires and dangerous explosion barrels, and in addition you can bring back more than one at a time. Big point bonus from (ideally all It’s always appealing, even if already vulnerable firefighters slow down significantly when carrying multiple people at once.

How difficult or easy this is depends on whether you chose the nostalgic title A or B. Game A is challenging, but it runs 32 stages of the game manageably, while Game B is much more difficult and features a significantly shorter timer that is replenished only if you rescue (or try to die) your child. I am. When the timer reaches zero, the screen turns intimidating red and the fire spreads and spreads more violently than ever before, making the timer look as healthy as possible.

As a blazing ranger, you’ll be at least well prepared for all heat-based problems, thanks to a hose of useful length and a water gun that can push the flame back in eight directions. As with all great retro titles, the differences between these two devices are subtle but important. The hose emits an infinite stream of water, but is limited by its length (although 5m extensions scattered around each level can help), it is heavy to carry and cannot climb over fences. A sudden fire or even a mischievous monster can tear it out of your hand, forcing you to decide on the fly whether to push it back or not to get it back.

The water gun has a short range, limited replenishment, and requires a desperate tap on the “B” button to pump it up on a regular basis, but it also has the obvious advantage of being with you wherever you are. How bad the fire will be. Hurry away to collect one of the randomly generated power-ups that appear from time to time also helps the coveted sprinkler to drop random drops of water from the expected but always welcome 1UP to the floor below.

Still, no matter how well you hose the stage, the stage starts out as a fiery inferno and tends to get worse soon after, so you’re always fighting for the loss. It’s the moment, rather than working across the stage in a safe and orderly way. The brick wall will eventually glow bright red before it collapses, and the route to the survivors can be shorter than planned. The door burns out and the fire-breathing monster keeps spawning no matter what. It’s amazing how the levels collapse dynamically, especially when it comes to hardware. No matter how carefully you play or are familiar with each level, you do not have complete control over the environment. One of the great pleasures of this game is to turn on the dusty old console and get to know the facts of each game. Blazing Rangers will play at least a little differently than last time.

The diamonds hidden in each stage also extend their lifespan, revealing their location with a short glow as the level begins (but only if you’ve collected magnifying glass power-ups on the previous map). Looping these often tricky spots with a hose is itself a puzzle, as it can only be reached by lengthening the hose beyond standard limits and carefully planning the route. But the extra points you get from each diamond make it worthwhile — and if you can collect everything, there’s even a secret ending waiting for you.


Blazing Rangers are more than just 80’s style novelties aimed at sitting on the shelves so they’re sold out on pre-orders and never played. In fact, it feels like a new game in NES, not another round. Of “Remembering Retro: NES Version”. It aims to be more than a timid rehash of popular modern trends or another safe retro-friendly bet. Simple enough for everyone to understand the basics in a few rounds of play, but due to the constant pressure and slight randomness built into the game design, it’s worth coming back again and again. And there is also the possibility of scoring. Even if you’ve cleared the level dozens of times, think for yourself. The unlockable “Extreme” mode is guaranteed to challenge even the toughest rangers. If you have the skills and the hardware you need, the Blazing Rangers are a real 8-bit blast.