2022-08-08
Age of Empires IV banner announcement with villagers gathered around the university

Members of the UArizona School of History have developed educational content for popular strategy games. By working on content, you can earn college credits for current and future U Arizona students.

A unique partnership between the University of Arizona, Microsoft’s World Edge Studios, and Relic Entertainment allows current and future U Arizona students to “tell history” while earning a college degree.

From the beginning of 2022 Age of Empires IV Players can interact with special educational content at ageofempires.comThis content is Age of Empires IV The campaign was developed by two members of the University of Arizona Department of History – Associate Professor of Medieval History Paul Milliman And the department head Allison Futrell, Associate Professor of Roman History. Based on your admission to the University of Arizona, this special content may allow players to earn one credit at the university.

“This idea was very exciting. We put together lessons in different types of frameworks and used this material to provide a public opportunity to participate in a very dynamic way. And of course, like Microsoft. By using common names, reliability and energy have been greatly improved, “says Futrel. “One of my areas of research is actually a way to rethink the ancient past with different types of media, especially performances and movies, as well as novels and advertisements.”

Age of Empires IV Is the first new entry into the franchise since 2005 of the popular game franchise, whose first title was released in 1997. In the latest version, players can enjoy four different campaigns with 35 missions spanning 500 years of history from the Dark Ages. Age up to the Renaissance. Outside of the campaign, the game has eight diverse civilizations, featuring strategic nuances based on history, all playable in online multiplayer matches and fighting the game’s AI.

of Early 2022, The entry to “The University of Arizona’s Enhanced Experience” is for the game[コミュニティ]The tabs illuminate the spotlight and guide the player as follows: ageofempires.com Here you will find an onboarding portal that includes the steps required to earn college credits and ancillary modules called “Illuminated Historics” created by Futrell and Milliman. This out-of-game content was designed to accompany a campaign mode that offers four story-based campaigns to individual players based on key medieval moments: Norman Conquest of England, England and France. The Hundred Years War, the expanding Mongol Empire, and the trip to Moscow to emerge as a new superpower.

Milliman and Futrell will also appear in a short introductory video that will help connect all the content of the campaign. After completing all the important story points across the four campaigns of the game, players can complete an online assessment of what they have learned from U Arizona content. If you pass the evaluation, you will get 1 credit time that will be applied while you wait for admission to U Arizona. University credits will only be earned upon successful admission to U Arizona. However, the supplementary content of ageofempires.com is freely available to everyone. As with many college courses, you have the resources you need. Applicants for admission Age of Empires IV Xbox Game Pass subscription for Steam, Microsoft Store, or PC or Ultimate. All players must sign in to the game using their Xbox Live account (available for free).The idea of ​​the partnership came from U Arizona over two years ago. Kara Aquilano Forney, Executive Director of Corporate Initiatives and Business Development at Arizona Online, and Connected with Will McCahill, Business Leader of Microsoft’s World Edge Gaming Studios.

“Will and I Empire era “A platform as a way to expand learning opportunities and improve the user experience of game players,” Forney said. “I approached the Faculty of History and called it accidental or fate, but when I found out that there were two professors who were gamers, one of whom was a medieval scholar, it signed a contract. COVID I started talking before the hit, so I went back a year ago. But now we are finally able to announce the partnership. I couldn’t be more excited. ”

“NS Empire era The franchise has built a community of history lovers since its inception. In the latest article, Age of Empires IVThe World’s Edge and Relic teams have decided to double what’s called a “Humanized History” that allows players to survive real-life historic events through gameplay, “said McCahill. “Partnership with the college wasn’t our first goal, but when I first played the campaign, it caused over 20 minutes of conversation about our story designers and Normans. I realized that I needed to put it in the hands of the students. The history team of Kara and U of A was an important partner to realize that vision. I am excited and this unique to learn history. I think the students will be happy and surprised by this approach. ”

Teachers Milliman and Futrel hope that the first credits earned by playing the game will be the first step for many players to earn a history degree from U Arizona.

“I’m putting together a course for people who aren’t currently students, playing games and coming to college. It helps with the transition from gamer to student,” Millman said. “I’m going to teach a different version of it for students who are already here, but this will accustom online students to doing historical studies and being college students. There are no textbooks or tests. It’s Focusing on the project, they are based on their experience playing games with our additional content. ”

For more information, including the steps required to participate, Empire era Website when U Arizona content becomes available next year.