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Soapbox’s capabilities allow our individual writers and contributors to comment on hot topics and random ones they have pondered. Looking forward to the next release of the next article in the 2D Metroid lineage today, Stuart looks back on his very favorite game in the series …
Hello. Did you know that Metroid Fusion is “good”? Obviously, it’s in the title. Not only is it good, but I think it’s the best game in the series. Again, the basic reading comprehension should have made your position clear to you. Of course, in a series as good as Metroid, it’s perfectly fine to favorite almost every franchise game. So is the Federation Force.
Well, probably not the federal army. You see, the point is that you’ve come up with 10 reasons to seriously believe that Metroid Fusion is the best when it comes to Samus Aran’s adventures.So why not read to them and then explain what I’m doing? error When grotesque,Huh?
Let’s start from the beginning, hey …
Is it fair to call Metroid a formidable series? Not really, but everyone has to start somewhere. Fusion is recommended as the best starting point for a series that spans at least six systems. Even Zero Mission, a remake of the original NES Metroid, assumes more series knowledge than you might expect. Zero Mission trades in the familiar capsizing, but Fusion is not at all familiar.
And that’s a good thing. A more linear “action game” approach draws players in without confusing them. The traditional progression locked behind the color-coded doors and the navigation assistant effectively guide the player to the next mission. Sure, that’s not the traditional view of the series, but if Fusion didn’t soften me, I might not have been able to put up with something much more esoteric and maze-like Super Metroid.
Anyone can pick up and enjoy Metroid Fusion.
Everyone who has played Fusion has never forgotten the horrifying, blinded SA-X.
This is one of Samus’s most resonating enemies – not the average feat of the series, including the iconic Ridley and Kraid. Adopting the classic metaphor of the essentially evil Doppelganger, this is Samus’ well-known power armor (literally) owned by the X parasite, which mimics the appearance of Samus.
When you come across it, you are advised to run away Because none of your weapons can do so much scratch that. Thankfully, you don’t encounter it very often, but if you’ve played Fusion, you’ve already encountered it in your head. Their footprints.
There’s a reason Metroid Dread’s EMMI droids are biting this style so hard.
The underrated little cleverness of Metroid Fusion is how the power-ups of the game fit into the entire story of the X Parasite, and Samus can now absorb it with a new fusion suit.
You can also see that in addition to the yellow and green Xs that represent health and missiles, respectively, the boss uses the power it provides in the event of a defeat. For example, a powerful Celis will run around the arena at Mach speed, using the same sound effects as the speed booster it grants at the time of defeat. A really cool way to seamlessly adapt the gradual accumulation of weapons to the world.
The story of the game is not only very fun, but also beautifully told. For the first time in the series, you’ll discover Samus’ thoughts as he descends long, long elevators into each sector, reminiscent of former commander Adam.
As the twists and turns and revelations pile up, the game isn’t afraid to ruin you and take away your peace of mind. The use of the navigation room is not a design crutch. It’s a narrative device, for reasons that become apparent as you play. NS Revelation also gets a nicely timed 1-second cutscene with it. Something like Sterling, a movie.
The linearity of Fusion mentioned above has a negative effect on the game for some people. I haven’t figured it out – the range of sequence breaks and speedruns is limited compared to, for example, Super Metroid, but I don’t agree with the idea that this reduces the quality of the game.
Anyway, why should the Metroid series not host more “easy-to-understand” titles?Fusion has a lot of hidden secret missile tanks and more, but there are certainly more major “quests”. Instructions.. This is a good thing! This means our favorite series (Metroid, follow) can It works in formats outside the traditional comfort zone. For example, oh i don’t know – First person?
No, that’s a crazy story. Imagine a first-person Metroid. Pfft. As if.
I feel like Super Metroid is a little shabby. This is a great game. Don’t get me wrong. However, I wish I had control of Metroid Fusion.
What Metroid Fusion does is boil down to the four available buttons: “A”, “B”, and even the shoulders. The “A” and “B” are of course used for jumps and shoots, but the “L” button allows you to tap the corresponding direction to aim diagonally up and down, releasing the “R” button. And you can launch a super missile.[選択]You no longer have to tap a button to turn it on and off. It’s a miracle! Or I should say … Missiracle?
No, it should never be done. sorry.
We’ve already talked about how great SA-X is as an adversary, but do you believe it’s not even the most memorable creature in the game?It would be Nightmare, a legendary scary blobby thing That reminds me of Will-o-the-Wisp’s evil Edna (ask your dad). Or something). They build this a lot and it won’t disappoint when you finally come across it — a giant melting terry with a kind of monkey arm.
Well, selling this isn’t very good, right? Well, it’s a brilliant and memorable dynamic battle that I argue that you’ll never forget if you endure the onslaught. There is a reason they brought it back for the other M.
No, wait! please! Do not go! I won’t mention … That game Also.
Super Metroid is an indisputable classic professed in Nintendo’s library, but it’s not particularly difficult. Isn’t that a controversial statement? Overall, it’s pretty straightforward in terms of raw difficulty (traditional, sequence-breaking playthroughs need to be added). That’s not a bad thing with reasonable metrics, but it turns out that if the game is too simple it can be a bit … well … boring.
Fusion has some teeth – those bosses tough And the feeling of helplessness planted by the SA-X segment is really nerve-wracking. Don’t forget the first segment of the ice-mutated X parasite. One wrong move and you are losing a significant portion of your health.
Fusion, I think, is the toughest 2D game of many, and that’s a strong reason I love it.
It’s definitely fair to say that this game isn’t as friendly to sequence breakers and speed runners as many of the series’ peers, but that doesn’t mean the developers aren’t really sneaking into a clever little secret place. Dedicated Shinesparkers.
Performing a series of esoteric movements in the underwater sector gives you access to navigation rooms that are otherwise blocked. This allows for additional comedy operations with ADAM computers. How many players have seen the message?
In other words, come on. SA-X themeBoth that approach and your escape are very atmospheric soundtracks. In fact, all the tracks are absolutely great, especially from Game Boy Advance, which is often acoustically lacking.I have so much Music too – a great remix of brand new songs and classical music Impressive song of Neo Ridley..
The tracks here are obvious, but I highly recommend them as they already add to the strong atmosphere. Really listen ‘To the day. Pop those headphones! Unless you have a Game Boy Advance SP, then you can’t do it without a few adapters. Oh dear.
Are you a fusion enthusiast? Do you think the Metroid 4 is a classic that is underrated in Canon? Would you like to play it to speed up in time for the arrival of Metroid Dread? Please let us know below.
About the author
I am good at playing various of games such GTA, FF and others. I love to share my gaming knowledge to each of you! Let's find out more fun in playing video games!