Tuesday, January 18th, 2022

10 Overlooked GameCube Jewels You Must Play

The 20th anniversary of Nintendo’s cube-shaped console in North America is approaching. We’ve noticed that it’s been 20 years before we forgot the charming box shape of the GameCube and grew up without dealing with Nintendo’s handling hardware. “Year zero is enough time for less than the best and brightest examples of system libraries to quietly disappear from memory.

So this is a great time to make another beloved copy of the F-ZERO GX, Super Smash Bros. Melee, and Metroid Prime happy, but dig a little deeper and broaden the console to celebrate. why do not you? Is there a more unusual release? Here are some slightly vague imports and antiques that are often out of the spotlight due to Wind Waker, RE4, etc …

Kururin Squash!  (GCN)

the publisher: Nintendo / / Developer: Eighting

release date: October 14, 2004 (JPN).

“More Kurulin” is all the explanations needed for this game. Who doesn’t want to play Kurulin more?

The wall-avoidance gameplay that is easy to grasp but difficult to learn, with the launch GBA title as such an unexpected highlight, exists and is correct here. The all-new 3D environment is already wisely used to lightly enhance rather than complicate the perfect formula. Sadly, the title turned out to be the last outing of Nintendo’s swirling action puzzle series, but at least it came out at a high price.

To my room (GCN)To my room (GCN)

the publisher: Nintendo / / Developer: Vivarium

release date: April 10, 2006 (USA). / / March 31, 2006 (UK / EU).

For some reason, this imaginative pinball and feudal Japanese war combination has been released worldwide. Use your giant flippers to propel the title ball towards your enemies, order your army through the often forgotten GameCube mic, and do your best to reach your goals in time.

Some arcade action, some tactics, some screams, and Kodama don’t come up with a must-have title, but sincerely responsible for Dreamcast’s most famous talking fish, nothing unusual. hoping. Seaman..

Doshin the Giant (GCN)Doshin the Giant (GCN)

the publisher: Nintendo / / Developer: Nintendo

release date: September 20, 2002 (UK / EU).

Giant Doshin debuted with Nintendo’s expensive and exclusive Japanese 64DD add-on, but thankfully the Giant Island-based Shenanigan port released in Europe is a bit easier to get. I can.

Reminiscent of the population before that From dust Subsequent objectives are to use divine powers to raise and lower the terrain, making it more suitable for the inhabitants of the island and generally helping them, so that they love (or or) your giant yellow shape. I hate it).

Cubivore: Survival of the Fit Test (GCN)Cubivore: Survival of the Fit Test (GCN)

the publisher: Atlus / / Developer: Intelligent Systems

release date: November 5, 2002 (USA).

Another project originally conceived for Nintendo’s Japanese N64 disk drive, which is characterized by never being released in the previous rewritable format.The striking low-poly visuals used to navigate the block-shaped world of Cubivore help abstract the experience of not only killing enemies, but asking them to kill them on a daily basis. Tear limbs from limbs To be reborn into a form that can all mutate, mate, and defeat the Killer Cubiboa before consuming their bodies.

DreamMix TV World Fighters (GCN)DreamMix TV World Fighters (GCN)

the publisher: Hudson Soft / / Developer: Red entertainment

release date: December 18, 2003 (JPN).

Super Smash Bros. may contain a great deal of excellent versions of the two most popular Belmonts and a great remix of the classics. Castlevania There’s a truck to go with, but there’s still only one crossover fighting game that the legendary vampire killer Simon can undertake. Transformers‘Optimus Prime..

When it comes to crossovers, it’s no exaggeration to say that there’s nothing better than Sakurai’s series, but Konami’s genre’s attempt to win the throne is at least a colorful jumble of recognizable faces and smiles. “Wait, did they really include that guy? !!‘Choose a character.

PN03 (GCN)PN03 (GCN)

the publisher: Nintendo / / Developer: Capcom Production Studio 4

release date: September 9, 2003 (USA). / / August 29, 2003 (UK / EU).

AKA:’At that time, Shinji Mikami, who is forever most famous for giving the world a masterpiece of survival horror resident Evil, He decided to create an intense, deep and stylish action game.

One of the infamous “Capcom Five”, PN03 has different enemy types that work together in a tightly controlled arena to create unique and engaging score attack actions-puzzle sequences in each room. increase. With a little practice, players will find that they perform perfectly timed ballet twirl straight. Use The incoming laser fire is unmistakably wrapped in clean lines and smooth curves in a Y2K-style architecture.

Lost Kingdom (GCN)Lost Kingdom (GCN)

the publisher: Activision / / Developer: FromSoftware

release date: May 27, 2002 (USA). / / August 9, 2002 (UK / EU).

Combining the depth of RPGs with the fascinating nature of card collection, and adding a little action, you’ll get the GameCube-exclusive Lost Kingdoms, a dark adventure by a quirky little developer called From Software. What happened to them?

In yet another twist away from RPG norms, the heroine Katya does not attack herself directly, but instead relies entirely on the monsters summoned from the purchased, captured, and converted cards, and the player Aiming to build a deck that can be taken to the mysterious entity behind the deadly black fog.

Nintendo Puzzle Collection (GCN)Nintendo Puzzle Collection (GCN)

the publisher: Nintendo / / Developer: Intelligent Systems

release date: February 7, 2003 (JPN).

Much more than the classic repackaged bundles released earlier (don’t mind seeing such a great game come back), this mysterious and tricky trio born in Nintendo. .. Pon panel, Dr. Mario 64, When Yoshi’s cookie — Included in one convenient disc, it looks better than ever.

Whichever title is your personal favorite, you can look forward to competitive matches with up to four players and the chance to join the game in a portable way. Simply connect your GBA to the console and download the original releases of these evergreen brain teasers (don’t turn off until you’re done).

The Legend of Zelda: The Adventures of the Four Swords (GCN)The Legend of Zelda: The Adventures of the Four Swords (GCN)

the publisher: Nintendo / / Developer: Nintendo EAD

release date: June 7, 2004 (USA). / / January 7, 2005 (UK / EU).

What if the Legend of Zelda, a series famous for absorbing its ferocious puzzles and dungeon-based solo gameplay from the 80’s, suddenly becomes a desperate collaborative riot?Ask’Four Swords Adventures — and the only possible answer is:’It would be so much fun‘.

With a focus on fun episode adventures, a competitive mode for when you want to unleash Link’s familiar weapons to your friends, and a beautiful “SNES +” graphic style, there are many reasons to keep your SP fully charged. I have a lot to love alone. Setting the number of handhelds and cables needed to play it with a complete group of people has never been easy (or cheap), but it was always worth the effort.

Donkey Kong Jungle Beat (GCN)Donkey Kong Jungle Beat (GCN)

the publisher: Nintendo / / Developer: Nintendo EAD

release date: March 14, 2005 (USA). / / February 4, 2003 (UK / EU).

Lead the first members of the DK crew to bananas-win with this accessible platformer using the most unusual control scheme of all of them — Bongo.. That is correct! Grab a plastic percussion and tap, slap and clap 16 fruit-themed adventure worlds.

The most powerful moment of a muscular monkey? Maybe not, but the team that made it continued to make Super Mario Galaxy, which should tell you something. If you’re tired of playing the same old rhythm game at a party, this is an ape option.

That’s our list, but I’m sure we can come up with more! Which quirky GameCube game would you recommend?